VTOL VR
Playing now
98−14 vs. yesterday
5.6%of peak
All-time peak
1,754Dec 2023
Playing now
98−14 vs. yesterday
All-time peak
1,754Dec 2023
| Published | Title | Build |
|---|---|---|
| Hotfix v1.12.6f1 This update applies a fix for a recently discovered Unity Engine vulnerability. For more information, see Unity's advisory here . v1.12.6f1 General - Update Unity Engine version to address vulnerability issue (v2020.3.49f1) Multiplayer - Hide MP banned users' lobbys from private lobby list | 20275350 | |
| Patch v1.12.5 This patch should solve a performance issue that popped up in v1.12.0. Have a great weekend! v1.12.5f1 General - Fixed: instanced rendering was not working properly, reducing performance - Fixed: vapor cone was missing for certain aircraft (mostly players) Units - Fixed: F/A-26, EF-24, and F-45 AI units swapped to team B didn't have corresponding radar RWR symbols (FA, EF, FS) | 18407725 | |
| Patch v1.12.4 v1.12.4f5 Multiplayer - Fixed: IFV TOW missiles were invisible to client - Fixed: Mission BGM would continue to play when returning to briefing room after the mission ends Units - Fixed: T-55 AI error due to mislabeled default equipment Mission Editor - Fixed: pasting events would retain references to conditional and random actions instead of creating copies recursively - Added folders/reorderi… | 18211796 | |
| Patch v1.12.3 v1.12.3f1 Multiplayer - Fixed: IR SAM missiles other than MANPADS were still not visible to clients - Fixed: briefing room console would collapse when a player leaves, hiding the back button from the members menu - Fixed various minor errors Mission Editor - Fixed forced equips issue caused by regional decimal formats |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 5 Sep 2026 | Sat | 04:43 | No patch notes · unannounced build | 25137102 | public_testing | 1 | — |
| 5 Sep 2026 | Sat | 03:43 | No patch notes · unannounced build | 25136717 | public_testing | 1 | — |
| 4 Sep 2026 | Fri | 21:51 | No patch notes · unannounced build | 25132975 | public_testing | 1 | — |
| 3 Sep 2026 | Thu | 20:48 | No patch notes · unannounced build | 25110297 | public_testing | 1 | — |
| 1 Sep 2026 | Tue | 21:55 | No patch notes · unannounced build |
| 18195526 |
| Patch v1.12.2 I missed a couple fixes in the last patch. Happy friday! v1.12.2f1 Multiplayer - Fixed: missions failed to load properly if they had ICBM Silo units Mission Editor - Fixed: Timed events didn't refresh UI positions after adding a new action | 18161586 |
| Patch v1.12.1 v1.12.1f1 General - Fixed some errors which caused parallel raycasting to fail (cascading into other issues) Multiplayer - Fixed RPC_RefreshA error when late-joining a lobby with AWACS - Fixed: IR SAM and MANPADS missiles were not visible to clients - Fixed error when using ARAD to select a target without ARAD HUD enabled Mission Editor - Fixed: copy/pasted sequence events with conditionals wou… | 18161133 |
| Patch v1.11.4 v1.11.4 General - Fixed soft lock when loading mission that was made with a modded vehicle Mission Editor - Fixed: error when calling actions with no parameters on alt-spawns (e.g. SetRTBToSpawn) - Fixed: SetRTBToSpawn did not apply until player respawned - Fixed: HB-106 model could not be selected for enemy Decoy Launcher Multiplayer - Fixed error caused by syncing change in life budgets - Cat… | 16686912 |
| Patch v1.11.3 v1.11.3 General - Fixed: game startup can hang if there's an issue retriving drive info Multiplayer - Fixed: public lobby bans didn't get applied immediately - Filter out lobbies with inappropriate names Mission Editor - Fixed: "Is Using Alt#" didn't work on clients | 16588918 |
| Patch v1.11.2 v1.11.2f3 General - Fixed: Quest 3S controllers weren't recognized properly when using Quest Link with SteamVR Multiplayer - Changed missile damage weaponEntityID to MissileSync ID - Fixed: incorrect time recording for recent players Mission Editor - Fixed: Missions created on older versions would incorrectly show event actions applying to Alt #1 - Enabled ability to force alt spawns on selecta… | 16491870 |
| Patch v1.11.1 v1.11.1f1 General - Fixed: DLC tutorials for non-owned DLCs would appear in tutorial list Mission Editor - Fixed: MP Spawn "Move Spawn" action didn't work when spawn was originally on a carrier - Fixed: MP Spawn "Move Spawn" action caused player to spawn incorrectly (gear up/down) when moving from surface to air position - Fixed: Issues with MP Spawn "Move Spawn" action on alt spawns Multiplaye… | 16386107 |
| Patch v1.10.3 v1.10.3f1 Multiplayer - Fixed: lock-up when respawning from a rearming station AH-94 v1.3.1 - Updated to include NVG settings MFD Page | 15494726 |
| Patch v1.10.2 v1.10.2p1 General - Added auto-brightness adjustment to NVG to help in dawn/dusk - Added NVG settings page to OPTIONS MFD page with brightness and IPD settings - Increased haptic feedback in Meta and OpenXR mode - Fixed incorrect track icon azimuth on radar MFD when in PPI SLEW mode - Fixed: laser and TOW guidance were not affected by clouds - Added game setting for overall haptic feedback powe… | 15475047 |
| Patch v1.10.1 v1.10.1p1 General - Fixed: over-budget error displayed behind weather settings in hangar scene - Fixed: thermal emission didn't display properly in EOTS/TGP display in certain weather conditions - Added thumbstick deadzone setting to Controls tab of main settings Multiplayer - Fixed net crash caused by RadarJammerSync.RPC_BeginJam - Fixed time of day desync Map Editor - Fixed: couldn't create n… | 15244609 |
| Update v1.10.0major This update brings clouds, dynamic time of day, buddy lasing, radio and ILS frequencies, Up Front Controllers, some new AI units, white phosphor NVGs, native Open XR runtime compatibility, and various bugfixes. Full changelog below: v1.10.0f45 General · Added OpenXR runtime support · Updated Unity to v2020.3.48f1 · Fixed hand position in Oculus mode · Added weather (clouds, rain, fog) · Added d… | — |
| Patch v1.9.6 v1.9.6f1 General - Fixed save file issue causing various issues including no g-force damage, inoperable comms knob | 14657368 |
| Patch v1.9.5 This patch contains fixes for various bugs reported over the last couple months. v1.9.5f1 General - Fixed: Physics error caused by respawning a ship formation leader (error caused all subsequent physics related functions to fail, such as wings) - Added mission name to helmet scene - Fixed an error caused by a missile being destroyed by an explosion - Fixed: grouped carrier icons on the nav map… | 14245398 |
| Patch v1.9.4 My fix last patch for livery uploads ended up breaking all workshop uploads. This should fix that. Also, some issues with making campaigns where multiple missions use the same workshop map have been fixed. v1.9.4f1 General - Fixed: workshop upload whitelist caused all workshop items to upload incorrectly in 1.9.3 Mission Editor - Fixed: Creating a new mission using the same custom map as an exi… | 13930731 |
| Patch v1.9.3 This patch fixes livery uploads on Steam Workshop and a multiplayer crash caused by changing GPS targets. v1.9.3f1 General - Fixed: livery files were not properly whitelisted for steam workshop Multiplayer - Fixed error causing host crash when GPS targets change | 13925035 |
| Patch v1.9.1f1 This patch fixes a critical bug where certain custom missions failed to load properly. v1.9.1f1 General - Fixed loading custom missions with misformatted strings/linebreaks | 13865309 |
| Patch v1.8.7 v1.8.7f1 General - Unified radar jamming calculations to be more consistent in support jamming - Fixed: autopilot didn't follow waypoint properly in NAV mode when GPS jammed - Fixed: TGP pointed to waypoint true position with WPT button despite GPS jamming - Fixed NAV MFD page's distance to waypoint when GPS jammed - Fixed behavior when setting GPS target from TGP while GPS jammed - Added voice… | 13286382 |
| Patch v1.8.6 v1.8.6f1 General - Fixed: weapons don't detonate and pass through the ground if they hit hitboxes which are not tied to a unit (ex: Oil Rig legs) - Fixed: smoke flares weren't affected by wind - Fixed: AI pilots couldn't get a taxi path from the large hangars in Airbase 1 & 2 to the runway in certain wind conditions - Fixed: ground units on paths sometimes hover above ground, which also caused… | 13064040 |
| Patch v1.8.5 v1.8.5f1 EF-24G - Fixed: friendly AI pilots didn't engage enemies in Operation 2359 (previous change was not applied properly) - Fixed: jammers stop transmitting when EWO enters the seat - Fixed altitude warning and settings Quicksave - Fixed black screen when quickloading with jammer target Multiplayer - Fixed: jammer mode not synced for late joiner | 13054213 |
| Patch v1.8.4 Sometimes fixing things in singleplayer breaks things in multiplayer. Sorry! v1.8.4f1 Multiplayer - Fixed black screen/crash when spawning in EF-24G | 13049007 |
| Patch v1.8.3 This patch fixes a few more quicksave, EF-24, and multiplayer crash issues. v1.8.3f1 EF-24G - Added MP3 player to EWO cockpit in multiplayer - Fixed: friendly AI pilots didn't engage enemies in Operation 2359 Quicksave - Fixed an issue breaking TSD functions after quickload - Fixed: TSD contact data was not fully saved/loaded - Fixed: AI pilot would be stuck when quickloading while preparing fo… | 13048759 |
| Patch v1.8.2 This patch fixes a bug that causes a black screen when quickloading a singleplayer game in the F-45 and EF-24, as well as some other issues with the EF-24. Have a jolly day! v1.8.2f1 EF-24G - Fixed budget, trigger issues in "House Cleaning" mission - Fixed budget in "Operation 2359" mission - Fixed, GBU-12 x2,x3, GBU-38 x2,x3, GBU-39, SideARM didn't work properly when fired by EWO Quicksave - F… | 13043654 |
| 25067449 |
| public_testing |
| 1 |
| — |
| 6 Oct 2025 | Mon | 20:52 | Hotfix v1.12.6f1 | 20275350 | public | 1 | — |
| 17 Apr 2025 | Thu | 22:37 | Patch v1.11.4 | 16686912 | v1.11.4f1 | 1 | — |
| 6 Mar 2025 | Thu | 02:33 | No patch notes · unannounced build | 17613104 | haptic_test | 1 | — |