HammerHelm
Playing now
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0.0%of peak
All-time peak
5Aug 2026
Playing now
0+0 vs. yesterday
All-time peak
5Aug 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Alpha 1.9.23 Tonight's update fixes a couple of issues related to the first Grrrumble Quest along with another issue with two of the story quests not clearing up properly. | — | |
| Game update | Build 1.9.21 - NPC Pathing Fixes Today's build includes some improvements to the NPC pathing code. Townspeople should no longer get stuck when trying to leave town. -Jonathan "Calandryll" Hanna [email protected] My Twitter: | — | |
| Game update | Build 1.9.20 - Fixes Today's build fixes a couple of bugs related to selling items to Shaydee and placing items in storage chests. This update also has some changes to code that removes the chance of "null errors" which can sometimes cause things to not work properly such as storage chests or quest items. This fix should resolve an issue that sometimes caused the marble quest to fail to continue the next quest. -Jo… | — | |
| Game update | Build 1.9.19 - Old Tree Fix A quick build that fixes an issue that caused the game to get stuck at loading when using the old trees. The save should load normally now when using the old trees. -Jonathan "Calandryll" Hanna [email protected] My Twitter: | — | |
| Game update | Build 1.9.17 - Quick Fixes Build 1.9.17 fixes: · Fixed a bug that sometimes caused Miners to now swap jobs with other NPCs. · Fixed a bug that caused rugs to appear under the floor of the champion's home. -Jonathan "Calandryll" Hanna [email protected] My Twitter: | — | |
| Community | Happy Valentine's Day! Hey everyone! We wanted to say happy Valentine's Day! Wishing you a day full of love and games with your special someone. ^Want to check this game? Here Make sure to check out our other channels for more content: SOEDESCO YouTube Twitter Instagram TikTok Discord Thanks, Robert J Community Manager | — | |
| Game update | Build 1.9.14 - Physics Fix Today's update is a quick fix to resolve a bug that sometimes caused the player to be thrown into the air. This would usually occur when running over an object set low in the ground. The character should now just step over the object. This build also turns off the holiday content. Note anything you have crafted or placed will remain available to you. -Jonathan "Calandryll" Hanna jon@hammerhelm.… | — | |
| Game update | Build 1.9.13 - Combat Balance Today's build includes some additional balances to combat. · Modified the hit points calculations for monsters to reduce the difference in hit points between purple health bar monsters and regular red health bar monsters. · Updated the skeletons in the Orc Quest to use the new hit point system from the previous update. They should require less hits to kill now. · Fixed a bug that caused weapon… | — | |
| Game update | Build 1.9.12 - Healthbars and Holidays Today's build is a quick update to enemy healthbars based on some recent feedback. Enemies now have a healthbar with 20 boxes, rather than 10. Each box represents 5% of an enemy's health. Previously when there were only 10 boxes hitting an enemy sometimes resulted in none of the boxes dropping since you did under 10% of the enemy's health in damage. With 20 boxes, this is far less likely to hap… | — | |
| Game update | Build 1.9.11 - Steam Deck Today's build is the Steam Deck build that has been on the test branch for the past few days. In addition to what was on the test branch this build also includes some more UI updates including the settings and escape UIs. -Jonathan "Calandryll" Hanna [email protected] My Twitter: | 9635654 | |
| Game update | Steam Deck Test Build 1.9.10 Today's build updates the remaining UI in the game to make it more readable on Steam Deck. I'm going to spend some time testing this build before releasing it to the main branch. My hope is to do that this weekend. -Jonathan "Calandryll" Hanna [email protected] | — | |
| In-game event | Steam Deck Test Build This test branch build has some updates based on Valve's feedback on HammerHelm running on Steam Deck. Mostly UI updates to make the text easier to read and automatically opening the on-screen keyboard when you need to enter text. This build also has a couple of fixes for bugs I discovered while testing on the steam deck. Those fixes are also in the main build (1.9.9) that I released earlier. T… | 9588044 | |
| Game update | Build 1.9.9 - Combat Fixes This is a quick build to fix two issues that I found while testing HammerHelm on the Steam Deck. This bugs were likely occurring in the main build so I made this update to post now rather than wait until my Steam Deck update is ready. · Fixed a bug that sometimes caused your character to stop attacking and reset even though you were holding down the controller "attack" button. · Fixed a bug tha… | 9585662 | |
| Game update | Build 1.9.8 - Fixes and Improvements Today's build contains some quick fixes and improvements based on recent feedback. · Fixed a bug that caused Vampiric gems to never appear as loot. · Reduced the amount of health regeneration from a Drain weapon a bit. · Updated the "interact area" for placed rugs to make them easier to pick up and move. · Added a chance for Skeletons to spawn as part of the Clear Ruins and Noises quests to mak… | 9538157 | |
| Game update | Build 1.9.7 - NPC Fix Today's build is a quick update to resolve a bug that caused NPC Workers to attempt tp path through houses after loading a save. Workers should now correctly path around buildings on their way to a tree or stone. -Jonathan "Calandryll" Hanna [email protected] · My Twitter: · Discord Channel: discord.gg/soedesco | 9010345 | |
| Game update | Build 1.9.6 - Quick Fixes Today's build includes some fixes to some recently reported bugs. · NPCs are now less likely to get stuck on corners when pathing near buildings · Walking near the Alchemist Shop should no longer cause the character to jump high in the air · Updated collision on wooden houses to match up with the walls better · Fixed a typo with Spindleleaf that caused localization to fail · Fixed a bug that ca… | — | |
| Game update | Build 1.9.4 - Townspeople UI Fixes Tonight's build includes a couple of fixes to the townspeople manager. · Canceling Revert to Worker and then renaming an NPC will no longer result in that NPC being set to a worker. · Updated the sorting code for the Sort by Job to correctly interact with the job toggles. -Jonathan "Calandryll" Hanna [email protected] · My Twitter: · Discord Channel: discord.gg/soedesco | 7906222 | |
| Game update | Build 1.9.3 - Combat fix Tonight's build fixes a bug that could cause enemy spellcasters to get into a bugged state if they were the only monster left at the start of a fight, making them invulnerable to damage. This was most noticeable with the Lich battle in the Scarecrow quest if you died and then re-engaged the Lich. -Jonathan "Calandryll" Hanna [email protected] · My Twitter: · Discord Channel: discord.gg/soedesco | — | |
| Game update | Build 1.9.2 - Quick Fixes Today's build includes some quick fixes for issues reported by the community: · Moving a placed object (like a painting) from the top level of your home will no longer cause the object to disappear. · Added two additional placement spots above the second story door of the Champion's Home. · Fixed a bug that caused the T-Section Stone Tower to not correctly delete when attempting to delete it. ·… | 7839309 | |
| Game update | Build 1.9.1 - Gold Balance Tonight's update rebalances how gold is distributed in the game a bit. · Increased the bonus gold from treasure chests based on your level. · Increased the gold cap for dungeons and caves. Right now you get an amount of gold at the end of the cave/dungeon run based on the number of monster spawners you fought. This value is capped and this update increases that cap. This is especially useful in… | 7820245 | |
| Game update | Build 1.9 - Brewing Today's update is the brewing system! I've made a few changes since I announced the system so I will detail those here. There are three brews. I updated the names based on some feedback. Also Brews no longer rely on the crafting level of the Brewer, but rather unlock as you build more Breweries. Hammer Spark Brew increases the chance that any of your crafters will craft a masterwork item. It re… | 7757582 | |
| Community | In Development: Brewing Brewers have been in HammerHelm since almost the very start of development - which shouldn't be surprising, what self-respecting Dwarf would found a town and not have Breweries!? Up until now though, brewers crafted beers that only granted a mood buff, but otherwise felt a bit flat (get it? flat! ːhh_happyː). The new Brewing system will allow you to assign a special brew to each brewer you have… | — | |
| Game update | Build 1.8.8 - Text Updates A small build to address some difficult to read text after getting some feedback. This is mostly in the story UI for the prologue and intro: I also made some other minor changes to pop-ups and backgrounds to create some more contrast on the text as well. -Jonathan "Calandryll" Hanna [email protected] · My Twitter: · Discord Channel: discord.gg/soedesco | 7630630 | |
| Community | Halloween 2021 Find "crafting pumpkins" as loot on any monster. Halloween items can be crafted at the Carpenter Shop. Craft two different kinds of Pumpkin Lamps, a Pumpkin Training Dummy, and a Spooky Cauldren! Also, stone lampposts are automatically turned into pumpkin lampposts! The crafting pumpkins and Halloween items will be available until November 6th. This update also includes a new feature requested… | — | |
| Game update | Build 18.6 - Combat Balance Today's build includes some balance changes to combat: · Increased the stamina cost of the Kick skill to 25. · The Sword power attack should no longer hit multiple enemies. · The Sword power attack's damage has been increased a bit. · Removed the fencing outside of the Haunted Mansion as it could cause the Lich to get stuck and break the boss fight. -Jonathan "Calandryll" Hanna [email protected]… | 7465229 | |
| Game update | Build 1.8.5 - Localization and New Wall Tonight's build includes a big update to localization and a new wall size! All of the text for the new content added the past couple of months has now been officially localized. This update also includes a new, smaller wall size to help you make your town exactly as you want. Just look at the little guy! ːhh_happyː There are now three wall sizes, the current 10 and 6 and now this 3. Note the si… | 7401072 | |
| Game update | Build 1.8.4 - Quality of Life Updates Tonight's build includes some quality of life improvements based on your feedback! Pressing the "Loot All" button in the treasure UI will now close the UI if you are able to take all of the treasure. If your inventory is full and you can't take everything, then the UI will not close. Added a light when in build mode during the night so you can see a bit better. Without light With light Building… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.