Tengutana
Last seen
0Sampled 32 minutes ago · not a live figure
—of peak
All-time peak
012 Sep 2026
Last seen
0Sampled 32 minutes ago · not a live figure
All-time peak
012 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Patch v1.16 Hi Tengutana players, a patch was released to tackle the issues with difficulty of some levels. Levels 23,26,30,39,41 were affected by the previous patch (the AMD VGA patch). These levels were very hard or impossible to win in some scenarios. Issue is now resolved. | — | |
| Game update | Patch v1.14 Hi all, due to reported issues with AMD VGA's, some effects had to be removed from the game until it is resolved. As a result, the crates and rocks wont be as good looking as they were before, but it wont affect any physics related to the shape. We had contacted AMD and reported the issue, we just hope that patch will be in next driver update. Anyways we will report back with the results once w… | — | |
| Game update | Windows Mixed Reality support Hello VR players ! Tengutana works with the new Microsoft Windows Mixed Reality headsets. They are on the cheap side and provide a lot of fun for your buck. It is hard to admit that even though Tengutana was designed for HTC Vive and Oculus Rift it looks stunning on the new WMR headsets which cost lot less than competition. | — | |
| Game update | Patch v1.13x This patch contains just a quick fix of bad physics in "map30". | — | |
| Game update | Patch v1.13 Hello ! this patch is a quick one, fixing issues when user was unable to use the new feature "repeat" round when in the "boss" round. Also resolves issue with sizing. | — | |
| Game update | Patch v1.12 Hello guys, the patch v1.12 fixes few issues that were reported by the community. Mainly the following: * fixed inability to resize in "boss" rounds * removed counting cuts from menu to first level * added repeat/continue option after level menu | — | |
| Game update | Patch v1.11 Hello all, patch v1.11 was just released, this is just a minor patch and it is a performance update for Oculus users utilizing the most recent engine patch. (4.18.1). What's next ? * You can expect support for Windows Mixed Reality headset in next major update. (v1.20) * additional stuff in options menu (music, render quality settings, etc.) | — | |
| Game update | Patch v1.10 Hello gamers, We want the best experience for you and thus we had migrated the game to the most recent version of Unreal Engine. Most noticable change is the performance boost that was gained by this change, that will lower the minimum VGA specs to GTX1060 , maybe even less. * game was migrated to most recent unreal engine * performance gain 5-15% * lowered minimal specs to GTX1060 enjoy ! | — | |
| Game update | Patch v1.04 + future plans The new v1.04 resolves issue with player sizing. In some rare cases it was possible to get double height. Issue was resolved for good, and now we are focusing on performance tweaking and the new FREE DLC. Right now after the launch, we are focusing on solving immediate issues that were reported by the community or found by us. In the near future we plan to migrate the whole project to the most… | — | |
| Game update | Patch v1.03 Hi all, New patch contains small fixes for reported issues: * added 1st run sound check * adjusted collisions for Shurikens in main menu (for more fun) | — | |
| Game update | Patch v1.01 Hi gamers, patch v1.01 was released, we are addressing issues and adding features. In this patch we had addressed following issues : * fixed issue when player height was set to 0 * adjusted main menu behaviour * adjusted volume of ambient sounds for day/night cycle * added torch fire sound | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.