while True: learn()
Playing now
44−10 vs. yesterday
5.4%of peak
All-time peak
819May 2019
Playing now
44−10 vs. yesterday
All-time peak
819May 2019
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | What’s New from the Devs Hey friends! It’s been a while since we shared what’s going on with us — and actually, quite a lot is happening behind the scenes. First of all, we’re still working. From the office. No matter what. 💪 Second, we’re deep into developing SuperWEIRD and actively playtesting it in the browser. And oh boy — you’ve sent us a lot of comments and feedback. We’re carefully digging through all of it now… | — | |
| Community | Happy Programmer's Day! Hey friends! The 256th day of the year is also known as Programmer's Day! That's today. A huge kudos to all the knights of ones and zeroes, present-day, former, and wannabes alike! Without you, there would be no video games! If coding at work is not enough for you (we get it) - did you know that there's a dedicated page on Steam's programming games? Check it out: Browse Programming games on Ste… | — | |
| Community | Some More Good News & Updates From the Devs Hey everyone! We hope that you're having a great Summer Sale, and your Steam library is full of awesome new games (again). As for us, we've got some exciting news of our own! For one, while True: learn() is expected to become a part of exposition in a hi-tech museum in Antwerpen (that's in Belgium). Craftomation 101, in turn, is getting a lift-up in the UI/UX department: we've hired professiona… | — | |
| Community | What Are The Devs Up To Now? Hey there! It's us, your friendly neighborhood experimental indie game devs. It's a fact that while True: learn() is a game that is done by now, We're still happy to see new feedback from you, the players, years after the game was released! It's an honor and joy, and we are endlessly grateful to all of you! We have some thoughts about future updates for the game (no dates or promises yet, thoug… | — | |
| In-game event | New Update: v1.8.105 Hey folks, we've released another update to make while True: learn() shinier! v1.8.105 Released! · Game engine updated to the latest version · Improved copywriting · Community localizations updated for the Spanish and Brazilian Portuguese (kudos to JAnthony and Auryn ) · Performance optimization And remember, that you're very welcome to discuss any while True: learn()-related issues with us on… | — | |
| Community | A Catch-Up News Post - How Have You Been? Hey friends! It appears that a few months have passed without any news from us, so we decided to write this post and share some updates. First, while True: learn() has reached a formidable number of 6000 reviews on Steam ! We're infinitely grateful to you, the players, for your love and attention: could we ever dream that a niche puzzle game like ours could get this big? Well, we certainly did… | — | |
| Esports | Star Stuff - Does this world need more automation/puzzle games? It sure does! Hey everyone! We come with a game recommendation today. Our good friends at Ánimo Games Studio made this cute puzzle/automation adventure, in which you're reparing a star factory with some help from a bunch of robots! It's called Star Stuff, and it's out today: Here, check out the trailer, while you're at it, too: Buy yourself a copy or at least add it to wishlist! | — | |
| Esports | Craftomation 101: Our new game is in Early Access now! Hey friends! while True: learn() is a game about programming, but honestly, there's no actual programming in it. Most of our players were quite ok with it, but we keep receiving feedback from people who would like to go deeper! Enter Craftomation 101: in this game you get to use visual programming to instruct a gang of goofy robots to help you terraform a frozen planet: Craftomation 101 is now… | — | |
| In-game event | New Update: v1.8.104 Hey everyone, here's a nice little update for y'all! v1.8.104 Released! · Added Thai translation · Bug fixes And remember, that you're very welcome to discuss any while True: learn()-related issues with us on our official Discord server . And if you happen to color up your Steam profile, don't forget our awesome new additions to Steam Points Shop , where you will find wT:l()-themed avatars, ani… | — | |
| In-game event | New Update: v1.8.103 Hey everyone, here's a little early Holiday present: an unexpected update! v1.8.103 Released! · Added an option to force disable controller (suggested by PawelK198604 ), to prevent occasional random inputs from idle controllers · Added ChatGPT-made translation into Norwegian Until we meet again! And remember, that you're very welcome to discuss any while True: learn()-related issues with us on… | — | |
| Major update | Major Update v1.8.102: AI Localization Hey there, machine learning enthusiasts, puzzle master and cat caterers! Since we released while True: learn() back in 2019, machine learning made a huge leap forward. So it only made sense to make the game accessible for more people around the world by adding machine learning translations for certain languages. Because it's the future! v1.8.102 Released! · Added alternate translations made via… | — | |
| Major update | Major Update v1.7.101: Controller Support You know how it happens: first, you want to fix a thing or two in an old game. Next, you find yourself adding a bunch of features that you always wanted to add, because reasons. That's exactly what happened two us: 2 major updates in a row within a month, is that too much? Dr. Katz says 'NO!' So, here goes: Controller Support That's right, it's a thing now! Of course, while True: learn() was de… | — | |
| Major update | Major Update: 1.6.100 We don't update the game as often these days, but when we do we're trying to make sure it's a significant one! This version brings you: · Unity Engine update · Added an option to change screen resolution · Added windowed mode · Update community translations: Italian, Hungarian, Hebrew, German, French, Finnish, Dutch, Danish, Czech, Portuguese (Brazil) · Performance optimization · Bug fixes Let… | — | |
| Major update | Major Update: 1.5.99 + Steam Deck Support Hey there! We've got great news! v1.5.99 Released · Steam Deck now supported! · Added copy and paste buttons added on Steam Deck · Localization updates (especially Danish, Japanese and Chinese) · Improved tutorials · Bug fixes Until we meet again! And please, don't forget to wishlist and follow our next game, Learning Factory, which takes machine learning and cats to a whole new level (the leve… | — | |
| Major update | New Update: 1.4.98 Hey everyone, Hope you're doing fine! There's been a lot going on around while True: learn() recently, so we've decided that it calls for an update. It might not seem much content-wise, but it brings important technical changes! v1.4.98 Released: · New Engine version: the game is now running on a more up to date vewrsion of Unity engine, resulting in +15-20% performance boost (especially for th… | — | |
| Esports | Live Stream This Wednesday And now for something completely different! This week we've decided to showcase our lovely while True: learn() a little bit! We know it's been almost 3 years since release. But this only makes us more eager to show it to you: we haven't been live streaming this game, like, at all, and it's totally worth streaming, and it's better late than never! In any case: 11/24, Wednesday, 2pm CET / 8am EST… | — | |
| In-game event | Mac news: Apple silicon now supported! Hey everyone! We've been receiving many questions from our most progressive Mac users on whether while True: learn() supports those top notch Silicon processors? Well, now we've made all necessary preparations, and the answer is: yes, definitely yes, while True: learn() runs fine on any Mac computer with Silicon on board! It concerns both Steam version and the one you can get from Apple AppStor… | — | |
| Community | Halloween 2021: No Tricks, Just Treats Oh hi there! It's that frightfully pleasant time of the year again, when we dress up, give out candy and inflict massacre upon pumpkins (sorry, pumpkins!). Luckily, no pumpkins are harmed during Halloween in our games, because it's purely virtual. As you can see, our game page is already chock full of holiday spirit, and the game decorations will follow next week. However, you want some Hallowe… | — | |
| Community | It's PAX Time of the Year Again! Just taking a quick second this Sunday to send rays of love towards those lucky of you, hanging out at PAX West this weekend. Wish we were there with you, as we were in good ol' 2019: The past couple of years were a arough ride, but we hope it will be coming back to normal in time! And we sure hope to catch up with you at PAX next year! Is there a chance you're at PAX West this year? Say hi to… | — | |
| Community | Happy Knowledge Day! Listen to Our Interview With An Amazing EDU Game Developer Hey everyone! September 1st is also the first school day in many countries. In a fewer number of countries, it is even known as Knowledge Day! Since while True: learn() is on sale due to 'Back to School' week, we decided to entertain you with another episode of our podcast about educational video games: In this episode, we meet Margaret: Senior Curriculum Developer at CodeCombat , an awesome ga… | — | |
| Sale | Back To School: 25% Off while True: learn() / Free Learning Factory EDU It's always kinda sad when summer comes to an end... But that also means that it's time to go back to school! No matter what form of education you prefer: be it distance learning or good old fashioned classroom think tank -- we always salute your wish to learn something new! We even have a special deal for you (or maybe your significant others) who feels that curiosity itch: while True: learn()… | — | |
| Community | Status Update: Awesome Times Are Upon Us Hey there! We know it's been a while, but we didn't forget about you! Our players are an infinite source of inspiration for us. Seeing so many people interested in puzzles about programming, machine learning and stuff like that - we just can't afford to let you down! That means, we always think about you! And from this thinking, we find the guts and ideas to move educational games forward. Here… | — | |
| Steam news | Weeklong Deal is now LIVE! Hello! Oleg from Luden.io is here. How are you folks doing? Enjoying summer? I hope you do! And our weeklong deal is here to help. Learning Factory, all its DLCs (including AI-generated soundtrack), and all the DLCs for while True: learn() are now discounted. Please stop by and say hi in our Discord , Newsletter , and Twitter . We're sharing a lot of development processes. The main topic from t… | — | |
| Community | Name Your Cat at Learning Factory Hey there! Since there has been no updates for some time, we have a fun little activity for you! You know, we have this other game, Learning Factory, which is about automating an old industrial cluster on Mars and turning it into a factory for selling cute stuff to cute cats. This one: So, we will be releasing a major update this week, which will include a whole bunch of cat researchers, respon… | — | |
| Esports | Come to Learning Factory, We Have Hoverboards! (+WTL Released on GOG.com) Hey everyone! while True: learn() has been around for a couple of years now and some of you have probably played everything there's to play out there. If you have, it might be the best time to move on: our next game, Learning Factory has been in Early Access since February, and now it received its first major content update! Wishlist and/or play: Procedural map generation! Hoverboards! Factory… | — | |
| Community | Happy International Day of Human Space Flight! Hey everyone! April 12 marks a historic date of the very first piloted human flight into space! Let's spend a minute or two and dream of the world of the future, when humans and cats will pilot their comfortable space shuttles to infinity and beyond! In our other game, Learning Factory, this dream has already turned real! Check out this rare historic photo, on which the first man in space, Yuri… | — | |
| Community | GDC 202X: Wish We (And You!) Were There Hey everyone! This March is special in so many ways. It's been a year since we've all been more or less stuck at our homes. It's been two years since we've embarked on a journey to GDC 2019 and met some of you guys over there. What a fun ride! Could we have imagined how it would turn out just a year later? Of course not. The important thing is: we all gotta move on! This post is just about us,… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.