Meganoid
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
3Mar 2017
Playing now
0+0 vs. yesterday
All-time peak
3Mar 2017
| Published | Title | Build |
|---|---|---|
| Improved gamepad supportmajor A very tiny update for mankind, but a HUGE update for all PC gamers: Meganoid now has much improved gamepad support! It's taken some time to get gamepad support up and running in the tools used to develop Orangepixel games, but I'm VERY happy to announce that all games are getting this update, and all games will play soooo much better with it. So connect your xbox, playstation, or other gamepad… | — | |
| update version 1.5 New level structures are here! I've been pushing blocks a round and this update comes with at least 25% more variation in the levels (levels are generated, but build from designed templates, I just added a huge amount of new templates for the various area's and building blocks) I also added option for cycling your inventory if you're using a gamepad (check settings to set the right buttons like… | — | |
| update version 1.4 New update comes with some balancing changes, minor fixes and some level-structure changes (a few more of those coming for the later worlds in upcoming updates). For full list of changes check the Meganoid forum at Orangepixel.net | — | |
| update version 1.30b Minor update fixing the bug where you could find yourself at a spawn-point and not get out (without using a detonator) Also fixed navigation in menu's always work with arrow-keys (even if you change game-controls in the settings) and last small fix is making sure "space" shows as "spc" key in the settings. if you run into other spawn-issues where there's no way out with detonators, please post… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 2 Sep 2025 | Tue | 07:50 | No patch notes · unannounced build | 19821598 | public | 3 | — |