Updated version for leaving Early Access Fixes: - Fixed Serpent skin unlocked with MP5 headshot - Bot adaptive max level in public match reduced to medium
Updated version prepared for leaving Early Access General: - Player profiles for public and private matches are merged into one profile. - Match is fully qualified if playing with other remote players (private or public). - Some counters only incremented on fully qualified matches. - Match is unqualified if playing only with harmless bots. - Extra XP score not given in unqualified match. - Supp…
- Fixed some trampolines not working as intended - Adjusted materials wallbang rate made wallbang kill hard - Barrels will not give any player kills in sniper mode to eliminate last kill - Some minor adjustments for sniper mode lobby - Added chat cheat command for sniper lobby in private match "/set_sniperlobby 1" - Hard point score increase from 50 top 100 - Decals for barrels and explosions w…
Major update · published 21 Nov 2021, 13:38:41 UTC
False Front Gameplay Items
False Front 1.9.0 This is a large update adding gameplay items like barrels, ladders and ziplines. Maps are also updated for improved gameplay. So we are happy to announce it's release. Read full article here: Update Notes Maps: - Updated maps extra care taken for arena maps - Added explosive barrels (fire, slime and ice) - Added ladders climbing - Added ziplining - Added XP target objects - Ad…
* Fixed multiplayer online not working due changed in steam backend for P2P communication * Fixed FOV bug with final killcam * Fixed problem with character draw without/wrong body when joining running game
* Added "normal" and "sniper" public lobby to search different lobby types * Fixed player FP weapon not visible for remote players when joining during match in killcam and spectate * Fixed ingame classic killcam showing scope hud if starting scope when killed * Fixed problem in chat when having controller attached giving small changes on buttons and makning chat text flicker and draw dual chara…
* Increased FFA time limit to 10 minutes * Fixed problems with player updated and killcam making game crash, stutter or showing bad characters (high fps increased problem). * Fixed graphic glitch and crash when using nuke or rad gas. * Default ingame killcam restored to classic due problem showing weapon for joining players. Can be activated again manually with /set_killcam 6 * Ingame menu char…
Major update · published 16 Jun 2021, 14:06:20 UTC
False Front Upstairs
False Front 1.8.0 This is a huge update adding killcams, wallbangs, cosmetics, new sniper, tomahawks, secondaries and also a lot of general polishing and quality of life updates. So we are happy to announce the update. Read full article here: Update Notes Game: - Added more Premium content Gameplay: - Increased grenade speed by 50% - Reduced damage by ammobox explosion - Ammobox only spawn 50%…
* Throw grenade was not possible when killstreak blink was active * Game timing adjustments * Powerup aimbot spawns more rare and powerup impostor exist only in TDM * Killstreak lifesteal aborts on time * Some playercard logos unlock level counters adjusted from previous patch * Hills, Site, Western and Hills Jr maps minor fixes
Major update · published 10 Jun 2020, 16:08:55 UTC
False Front now Free To Play!
False Front 1.6.7 Patch Notes For the last year we have been working hard to make the game bigger and accessible for more players. So we are happy to announce that the game is now much bigger and Free To Play. Read full article here: Game: - Game is now Free to Play - Added False Front Premium - Unlocks skins - Unlocks playercards - Unlocks extra class slot - Unlocks various weapon attachments…
* Removed large FPS drop when game window lost focus due energy saving logic * Fixed network syncronization for moving player causing some move flicker * Fixed player nameplate flickering when moving * Fixed teamplayer spectate mode flicker * Locked some combinations with free spectate/teamplayer spectate and respawn when not valid * Changed SND player joining in game more than 30 seconds will…
* Adjusted spectate when killed in SND * Added third person spectate for remote players * SND Round text for round winner displayed wrong * Removed team change from public lobby (no function)
* Added death shooter cam * Added team change in menu for private match * Updated hagen map and minimap * Public lobby timer not reset when player leave lobby * Teams recalculated if any one leaves in public lobby * Leave not possible when time below five sec in public lobby * Bugfix powerup skill could stay on dead player after respawn
Patch notes 1.3.3 * Big changes to Hagen map * Fixed spawn points in FFA to always spawn as far as possible from other players * Fixed announcers sound in SND for enemy and defender when bomb planted * Changed SND only health powerups active * Minor text changes Patch notes 1.3.4 1. Fixed some collision boxes on updated Hagen map 2. Fixed spawn points in all game modes not to be reused with net…
First patch in early access 1.3.1 * Game not starting in steam offline mode * Fixed rare System.NullReferenceException crash * Fixed game random crash when selecting skins in customize
False Front is now available on Steam Early Access for $8.99! We hope to see you in game and here your feedback in the future! Thanks for playing!
26 May 2019
NewsRelease date changed to May 30th———Community
Community · published 26 May 2019, 16:03:05 UTC
Release date changed to May 30th
Hello everyone! Due to some last minute bugs we decided to delay the game to May 30th to make sure that the multiplayer matchmaking doesn't collapse on itself on release. ːsteamsadː Many of the bugs were easy to fix but very gamebreaking, so for us it was better to take the time to fix them rather than pray that the bugs don't occur for you guys. Thanks for understanding, Svantech Studios
Coming the 30th of May 2019 Join our Discord server here: False Front! False Front is a first-person shooter we at Svantech Studios have been working on for a little over 1.5 years, our vision with the project is to make a fps game that goes back to the old days of shooters yet still tries to innovate small but simple things to make the game stand out from the crowd!
Beta signups are now open! To sign-up head over to our Discord server and follow the instructions from there. False Front! False Front is a first-person shooter we at Svantech Studios have been working on for a little over 1.5 years, our vision with the project is to make a fps game that goes back to the old days of shooters yet still tries to innovate small but simple things to make the game s…
Join our discord here! Gameplay! Above you can see 4 minutes of gameplay footage against bots using some new guns, note that some weapons might seem over powered and we are aware that they might needs some more balancing. All weapons are done! All weapons are now finished and in-game, we only need to fix and add some animations for all of the combat related things to be done. Below you can see…
Join our discord here! This week we finally have some gameplay footage to show, although keep in mind this is early alpha footage and much are in subject to change. Arena dome We have added a large blue dome to separate the gameplay area from the audience, hopefully this will bring some more context to the whole arena situation aswell as protect the audience from your evil bullets. Gameplay foo…
Join out Discord server here! Gameplay footage? We haven’t been able to show any real gameplay footage of the game yet. However, we are starting to feel quite happy with how the game looks and gameplay footage shouldn’t be that far away, although most things takes 5 times longer than expected, we will try to bring you some footage as soon as possible. To compensate for the lack of footage this…
NewsFalse Front - Devlog #10: New sniper!———Community
Community · published 5 May 2018, 00:46:20 UTC
False Front - Devlog #10: New sniper!
Previous devlogs here! Join our discord here! Intervention There is no way we're launching a first-person shooter without an Intervention, so here we are. This is the second and last sniper we are making before launch, and we will now continue to make more ARs, SMGs and shotguns. Arena maps 1v1s is a big part of a first-person shooter, and we thought our current maps are rubbish for that. So we…
NewsFalse Front - Devlog #9: New weapon models!(See older devlogs in link below)———Community
Community · published 27 Apr 2018, 20:56:44 UTC
False Front - Devlog #9: New weapon models!(See older devlogs in link below)
Previous devlogs here! Join our discord here! Graphics We decided to update the old weapons, because they had a sort of “mobile game” vibe, which we don’t really want. So we increased the polygon count and texture count a bit to make them look more detailed. The image below shows the new and old assault rifle. Optimization We haven’t really got a lag problem at the moment, but we decided to wor…