Chroma Lab
Playing now
0+0 vs. yesterday
—of peak
All-time peak
06 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
06 Sep 2026
| Published | Title | Build |
|---|---|---|
| Update V1.1.3 bug fix Some people were affected by a bug that caused Chroma Lab to use up all of their computers memory (RAM) causing it to crash or run really slowly. It was most likely caused by a recent SteamVR update breaking my adaptive resolution/quality implementation in Chroma Lab. I have updated Chroma Lab to disable adaptive resolution which appears to have fixed the issue. The down side is there may be a… | — | |
| Update v1.1.0 It is long overdue but here is a small update to Chroma Lab Changes: · Increased the maximum particle count from 1 million to 2 million (for those who want to really push their Nvidia Titan V) · Added a new particle shader and color palette · Updated MixCast to v2.0 · A few other small changes/improvements | — | |
| Pre-release update -Fixed a typo -Fixed some oscillations in preset 6 caused by the previous update -A few other minor tweaks Also Chroma Lab now has a release date: August 22nd! | — | |
| Pre-release update -Added two new particle shaders: point and line -Small performance improvements -Made the fluid significantly less compressible -Tweaks to automatic particle count -Modified preset 3 and replaced preset 8 -Increased pull and explosion tool strength slightly | — | |
| Update -Added wave audio reactivity setting -Made one or two other minor tweaks that aren't worth listing -Testing posting announcements | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 17 Oct 2021 | Sun | 16:14 | No patch notes · unannounced build | 7548839 | public | 1 | — |
| 21 Sep 2018 | Fri | 22:38 | No patch notes · unannounced build | 2056723 | launch_build | 1 | — |
| 26 Aug 2017 | Sat | 19:38 | No patch notes · unannounced build | 2070887 | noaudioreactivity | 1 | — |