Hyperun
Last seen
0Sampled 2 hours ago · not a live figure
—of peak
All-time peak
0Last seen
0Sampled 2 hours ago · not a live figure
All-time peak
017 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Hyperun 1.0 + SteamKeys contest! Here it is! HYPERUN IS OUT! Retweet this tweet to have a chance to win a Steam Key NOW: For the released we finished: - Replay: you can watch the run of all leaderboard's entries - More speed FX - New road pattern - Lots of bug fixes (more to come) /!\ Deluxe DLC is coming soon! /!\ - Very old playable versions of the game - Procedural OST application - Art director commentary Have good runs! | — | |
| Community | Update 0.5.1 - Juice Update Features: . New Musics . New FX . New Road visuals . New Menus . Localization in Russian, Chinese, Korean, Japanese, French, Spanish, Portuguese (Brazil), German . Balancing: speed, level design (road algorithm) . Life feedback . Options (still work in progress) . Palm trees . Option to disable the GIF (increase performance a lot) Bugs fixes: . frame drop at death . instant death collision . ve… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.