Fumiko!
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
125 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
125 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Happy Winter Sale! I know you're eager to put as many cool indie games in your cart as possible and we all know how easily that piles up. If you want to know if Fumiko! is something worth spending your time on, check out the latest episode of "Indie Games You Missed in 2017" from HeavyEyed: Enjoy the holidays with your friends and families. Best Regards, Odrez | — | |
| Community | We have a guide now! For a special occasion I needed to write a 100% completion guide for the game and I don't want you guys to miss out. Follow the guide here to never get stuck or get your remaining secrets & achievements! | — | |
| Game update | New Patch! Hey folks! I am excited about this patch, even if it is a small one. These changes include some tweaks to the camera and some more improvements I felt were necessary or helpful for the gameplay experience. Camera - The camera will now follow more smoothly, especially on the Y axis. This is both more polished and just feels right. Idle Animations - I created a complete set of idle animations for… | — | |
| Community | Fumiko! is now available on macOS! While I was working on the latest update I was finally able to get my hands on a MacBook Air to do some testing for the Mac version of Fumiko. For this reason I'm now proud to release Fumiko! on its third platform yet - macOS. The MacBook Air had the following specs: Intel i7 1,7 Ghz Intel HD Graphics 5000 8GB 1600 Mhz DDR3 The minimum system requirements will be a bit lower than that, an i5 or… | — | |
| Game update | v1.1 Patch Notes Patch Notes from 01/06/2017 General · All memory pieces can now be found in the main menu once unlocked · A message is now shown on the screen when a new objective is given · Completely overhauled menu, giving much easier access to the game's settings · You can now store and load savegames manually & the game creates backup savegames for key plot moments, giving an easy way to go back and conti… | — | |
| Community | Patch v1.1 released! Fumiko! received a big patch! We've added new content, new dialogue, new mechanics and a better menu. Players will be able to focus more on the narrative of the game and less on searching their way through the network. Many things have been implemented to improve accessibility for players who might be unfamiliar with 3D platforming. New Trailer New to Fumiko? Looking for a way to learn what the… | — | |
| Community | New Homeworlds Hey Community! Another update to show you some things that'll be part of the game very soon. I'm trying my best to iron out all the little things that are left. Many things have changed and there is some new content in the game. A part of that content are the new homeworlds in Hyperion. New Homeworlds in Hyperion The new homeworlds in Hyperion are an addition to the existing 5 homeworlds. A hom… | — | |
| Community | Overhaul almost finished + Menu improved Hey folks! I just wanted to give another quick status update before the patch finally hits. I am currently in a phase where I am almost finished but here and there small things come to my attention that I want to adress now rather than later. One of these things happened to be the menu, so.. well. That took a few days. I am really proud of the iterations I had with the menu. From the floating m… | — | |
| Community | More progress! Full version on youtube Memory fragments in main menu If you're already playing Fumiko, you'll be familiar with the memory fragments. These well hidden pieces of story are scattered throughout the game and will shine a lot of light on the lore. With the upcoming update, the main menu will now display all memory pieces you found (shared between savegames) during your time playing the game. Feel… | — | |
| Community | Price dropped! + Update progress Now that I have your attention with the newly implemented dropdown ability , there's something I want to talk to you about. Planned price drop The game is now out for 2 months and I am not happy with the price I have chosen for the game. I missed the chance of appearing in games under $10 and not many of you were willing to try out Fumiko! at its current price. I chose something that I felt res… | — | |
| Community | Working on a new update Hey everyone! I didn't stop reading your feedback and there are some things I want to do to make the game an enjoyable experience for everyone. I am still in the creative process that will result in some parts of the game getting changes and improvements. The main approach I have for this update is taking a look at each level the game has to offer and check if there is something I can add or ch… | — | |
| Community | Play the new Demo! The demo now contains two levels from later areas of the game that offer a more atmospheric and wild experience. If you're looking for reasons to give Fumiko! a shot, try out the new demo! In addition to the existing two exclusive preview levels, you'll now get the chance to take a tour in two later levels of the game. Don't start right at the boss fight! You have been warned. Experience the va… | — | |
| Community | The official Demo is now on Steam! Just hit the Button on the right side of the store page to install the free demo. This demo contains two additional and unique levels that let you experience the core gameplay of Fumiko! without spoiling any story. | — | |
| Game update | PATCH NOTES! Better menu, improved text skip, bugfixes Patch Notes From 02/20/2017 Camera · There has been a major bug that caused the default camera speed to be at almost 0, this has now been resolved Menu The menu has gotten quite an overhaul. I have decided to change the floaty interface to a screen overlay. This improves readability and allows me to show the menu more reliably. · Menu is now an overlay that dims the screen · Menu can now be act… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.