Oscar Mike VR
Last seen
0Sampled 5 hours ago · not a live figure
—of peak
All-time peak
01 Oct 2026
Last seen
0Sampled 5 hours ago · not a live figure
All-time peak
01 Oct 2026
| Published | Title | Build |
|---|---|---|
| Animation Update and User Forum We've taken the animation changes out of the beta branch and put them in the main branch. Work is continuing on the new map and we hope to bring it to the beta branch soon. Our forums are now up at . We prefer being able to split up discussions into multiple forums to keep things more organized so we've created our own forum outside of Steam. | 1557366 | |
| January 4 Beta Branch Update We've posted new animations to tone down the foot sliding from the last beta build. | — | |
| Beta Branch Update We pushed a small update to the beta branch today that we'll be rolling out to the main branch sometime soon. It fixes the animation issues with moving diagonally. | — | |
| Update 1 and Beta Branch Builds We want to thank everyone that has purchased the Early Access version of Oscar Mike VR so far. For Loop Games has had a very busy post-launch month. Our team has been running around prioritizing art assets and bug fixes to make sure that we are hitting known issues and working on new content in the best possible order. For our first update, we are introducing the ability to hold guns left hande… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 8 Jan 2017 | Sun | 19:06 | Animation Update and User Forum | 1557366 | public | 1 | — |
| 5 Jan 2017 | Thu | 02:07 | No patch notes · unannounced build | 1551904 | beta | 1 | — |