Jumps
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
328 Oct 2026
Playing now
0+0 vs. yesterday
All-time peak
328 Oct 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Patch - Various fixes Change log: - Retro world and festive world are now locked until World 2 is completed - Added "Next World" button to end of level menu for speedrunners - Fixed random mode not including level 10 of each world and festive levels - Fixed jittery movement for Train, sled and missiles - Fixed moving logs (W5L7) speed being inconsistent - Fixed Festive trees graphics glitch Join the community Discor… | — | |
| Community | Problem with Mac version All Mac OS users: Jumps was experiencing crashes on Mac when launching the game. I've temporarily fixed this by disabling Post Processing completely, which means no nice graphics (Anti-aliasing, bloom, etc.) until I can figure out a solution. I'm terribly sorry for the inconvenience, I will try to have this fixed as soon as possible. Thanks! -Timothy | — | |
| Community | RETRO UPDATE Welcome to the Retro update! :jumptoken: 10 new challenging levels have been added. :jumptoken: A lot of gameplay and graphical improvements have been added in this update, read the Change log below for more info. Change log: -Added Retro world, 10 new levels -Added rockets -Added seat system to help with riding sleds and rockets -Added "Eject" mechanic for sleds and rockets -Added wind effect… | — | |
| Game update | Small quality update - Rebindable keys, Random level mode, bug fixes Change log: - Added random level mode that unlocks when you complete world 6 (Steampunk). - Rebindable keys in launcher actually work now (Thank you Anda and Intelligence). - The first level of each world now stays unlocked when you reset your times. - Fixed lava not killing the player on Level 10 of the desert world (Thank you r00ster). - Fixed cacti and spiked islands (Steampunk) not killing… | — | |
| Community | Christmas Update - New festive levels, Improved graphics SURPRISE! :jumptoken: Jumps has just received a festive update, adding 5 new challenging levels with a Christmas theme. :jumptoken: Jumps has also received a lot of graphical improvement and optimization since the last update in April 2017, too long ago. :jumptoken: Next month I'll be adding a new Retro themed world, so look forward to that, Teaser. MERRY CHRISTMAS! Join the community Discord F… | — | |
| Community | Event - Beat the world record and win 5 Jumps keys! Hello everyone! The Jumps speedrun page hasn't really been given much love so I've decided to do an event, to build a community and kick start the competition on the speedrun.com page. For the next 2 weeks, if you hold the WR on the speedrun.com page , you will be rewarded with 5 steam keys for the game, which you can give to your friends or do whatever you want with them. Good luck! I hope to… | — | |
| Community | Update (v1.2) - Bugs fixes, Trampoline SFX, Slight level changes Hello! This update fixes a bunch of problems major and minor, and adjusts a few things: - Fixed times not adding up correctly. - Adjusted world unlock times as some people were finding it too difficult or "grindy". - Added Trampoline "Boing" sound effect. - Adjusted bridge on W1L10 to stop making the player do that annoying bounce. - Super slight level changes. Jumps has a Speedrun.com page, re… | — | |
| Community | Update (v1.1) - Trading Cards, Jungle Track and small fixes Hello, Hope everyone is enjoying Jumps! Today I have a minor update for you all, see changes here: - Added Jungle Track. - Added "Music" menu with Artists + Tracklist. - If you've already completed a world, you can now click "Next Level" on the last level of that world, making speed runs a lot less painful. - Fixed "Master" Achievement not triggering. - Minor UI bug fixes. Jumps has a Speedrun.… | — | |
| Community | Keys for content creators Hello! If you are a content creator looking to review Jumps, send me an email telling me what you do and include links to your Website/Blog/YouTube channel, etc. I don't just send everyone a key, you must have active viewers or readers of your content, so don't just think you can just score a free game >:) Email: [email protected] Thanks, Timothy | — | |
| Community | Follow Jumps Development, Release 31st Hello! If you want to be kept up to date with Jumps development, you can follow Kiwiforge on Youtube and Twitter Thanks for being patient! -Timothy | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.