Xenonauts 2
Playing now
276−27 vs. yesterday
6.4%of peak
All-time peak
4,314Apr 2026
Playing now
276−27 vs. yesterday
All-time peak
4,314Apr 2026
| Published | Title | Build |
|---|---|---|
| Full Release 7.27.7 Released! (Experimental) This update is only accessible by switching to our Experimental branches ( instructions on how to do so here ). This is hopefully the final build in the 7.27.x series of minor updates and if all goes well we'll release it onto the public branches early next week. Also, we should be putting out a few more details on what we're currently working on in the next few weeks! Bugfixes: · Fixed a crash… | 25099431 | |
| Full Release 7.27.6 Released! (Experimental) This update is only accessible by switching to our Experimental branches ( instructions on how to do so here ). This is a minor update that is designed to tidy up a few issues with the mod manager panel to make life easier for those working on mods. Bugfixes: · Updated the visuals / layout of the Mod Manager panel to make it easier to use. · The Mod Manager panel now shows more extensive detail… | 24916296 | |
| Full Release 7.27.5 Released! (Experimental) This update is only accessible by switching to our Experimental branches ( instructions on how to do so here ). Bugfixes: · Updated the way the game reads save games so that corrupted (or very old) save games existing in the save game directory can no longer cause crashes. · Fixed a mod-related issue with template patching, where the game would crash in some incorrect circumstances when in deve… | 24805801 | |
| Full Release 7.27.3 Released! (Experimental) This update is only accessible by switching to our Experimental branches ( instructions on how to do so here ). Bugfixes: · Fixed a rare crash that could occur on UFO interception. · Fixed a rare crash that could occur when assigning a soldier to a strike team slot on the Armory screen. · Fixed a rare crash that could occur during the AI turn when enemy units were moving. · Fixed a rare AI hang… | 24534787 | |
| Full Release 7.27.2 Released! (Experimental) This update is only accessible by switching to our Experimental branches ( instructions on how to do so here ). Bugfixes: · Fixed a crash that could occur in the tactical layer if a Xenonaut was mind controlled, then another Xenonaut was killed, then mind control wore off (this crash was introduced in 7.27.0 so was never in the main build). | — | |
| Full Release 7.27.1 Released! (Experimental) This update is only accessible by switching to our Experimental branches ( instructions on how to do so here ). Bugfixes: · Fixed a bug preventing users uploading mods to Steam Workshop via the game. · Fixed a rare crash that could occur if two squadrons simultaneously intercepted the same UFO and then one successfully shot it down. | 24323450 | |
| Full Release 7.27.0 Released! (Experimental) This update is only accessible by switching to our Experimental branches ( instructions on how to do so here ). Gameplay Changes: · The Laser Weapons research entry has been updated so the displayed damage multiplier is now 120% rather than 135%, which accurately reflects the pre-upgrade damage values of Laser weapons. The research text has also been updated to better hint at the possibility of… | 24259052 | |
| Full Release 7.26.1 Released! (Experimental) This update is only accessible by switching to our Experimental branches ( instructions on how to do so here ). Changes: · Fixed Steam Workshop mods not displaying correctly in the Mod Management panel. · Fixed the Western Town restaurant kitchen wall tiles displaying black (only on AMD cards, or Linux), | 24044851 | |
| Full Release 7.26.0 Released! (Experimental) This update is only accessible by switching to our Experimental branches ( instructions on how to do so here ). Balance Changes: · ARES Strength increased to 100 (up from 50), matching the MARS - this makes burst fire weapons slightly more accurate. · The explosions caused by dying aliens (Servitors, Cyberdrones) no longer destroy items on the ground, as a lot of players ended up being confused… | 24004489 | |
| Full Release 7.25.2 Released! (Experimental) This update is only accessible by switching to our Experimental branches ( instructions on how to do so here ). Changes: · Fixed some additional mod loading bugs. · Added a few more translaltion strings. | — | |
| Full Release 7.25.0 Released! (Experimental) This update is only accessible by switching to our Experimental branches ( instructions on how to do so here ). Gameplay Changes: · Improved the visual rendering of fire / smoke where it comes to shroud. The fire / smoke now draws under the shroud where they overlap, rather than entirely removing the shroud where they overlap as they did previously. · Various changes and improvements to the air… | 23670667 | |
| Full Release 7.24.2 Released! (Experimental) This update is only accessible by switching to our Experimental branches ( instructions on how to do so here ). If no bugs are encountered over the weekend then we'll be releasing 7.24.2 onto the stable branches next week. Gameplay / Balance Changes: · Some balance changes have occurred to Recoil as a result of fixing an inheritance bug with some of the weapons: · Recoil reduction based on user… | 23586663 | |
| Full Release 7.23.4 STABLE Released! We've now released v7.23.4 onto the main branches, This is a quick hotfix for the existing 7.23.2 Stable build to fix an annoying bug. Bugfixes: · Fixed an issue where the game could hang for prolonged periods after a mission (or on exit) in some circumstances if you had permitted the automatic crash reporting tool - if it was given invalid data, it would hang for 20+ seconds before it timed ou… | — | |
| Full Release 7.24.1 Released! (Experimental) This update is only accessible by switching to our Experimental branches ( instructions on how to do so here ). We're expecting to release 7.23 onto the public branches tomorrow unless this small update causes any unforseen problems. Bugfixes: · "Firing" a MARS / ARES on the Soldier screen now sells the vehicle, and prevents the vehicle being added to the soldier hire pool like a fired soldier… | 23480617 | |
| Full Release 7.24.0 Released! (Experimental) This update is only accessible by switching to our Experimental branches ( instructions on how to do so here ). Gameplay Changes: · It's now possible to move the camera by pressing and holding the middle mouse button / scrollwheel. · We've fixed a bug that was causing the Monthly Funding Modifier difficulty setting to not work properly - previously, all difficulty settings were getting 100% of… | 23428970 | |
| Full Release 7.23.0 Released! (Experimental) This update is only accessible by switching to our Experimental branches ( instructions on how to do so here ). Another batch of gameplay and stability fixes for players. This should also fix almost all the remaining localisation issues in the game! Gameplay Changes: · It is now possible to move the camera in the tactical combat using click-and-drag with middle mouse button. · Accuracy drop-off… | 23323359 | |
| Full Release 7.22.3 Released! (Experimental) This update is only accessible by switching to our Experimental branches ( instructions on how to do so here ). This is a relatively small update that mostly incorporates localisation fixes - we're planning to push this build onto the main branch in a couple of days if no major issues are encountered by the community. Changes: · Updated the localisation files to incorporate the latest batch of… | 23220404 | |
| Full Release 7.22.2 Released! (Experimental) This update is only accessible by switching to our Experimental branches ( instructions on how to do so here ). Another large-ish patch for the previous Experimental build, which seems to be relatively stable so far! We've made a bunch of localisation fixes over the past couple of days and we've now sent our files off for translation - once those are back, we'll release this build onto the publ… | 23115279 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 7 Sep 2026 | Mon | 15:00 | Full Release 7.27.7 Released! (Experimental) | 25099431 | public | 1 | — |
| 3 Sep 2026 | Thu | 19:23 | Full Release 7.27.7 Released! (Experimental) | 25099431 | experimental | 1 | — |
| 24 Aug 2026 | Mon | 23:12 | Full Release 7.27.6 Released! (Experimental) | 24916296 | experimental | — | — |
| 11 Aug 2026 | Tue | 21:12 | No patch notes · unannounced build | 24680262 | development | — | — |
| 11 Aug 2026 | Tue | 14:04 | No patch notes · unannounced build | 24671265 | public | — | — |
| 24 Apr 2026 | Fri | 14:33 | No patch notes · unannounced build | 22942078 | v7.20.4 | — | — |
| 7 Apr 2026 | Tue | 05:24 | No patch notes · unannounced build | 22671389 | v7.18.7 | — | — |
| 18 Mar 2026 | Wed | 23:14 | No patch notes · unannounced build | 22381085 | experimental_legacy | — | — |