Auto Immune Playtest
Last seen
1Sampled 11 days ago · not a live figure
—of peak
Launch peak so far
718:18 UTC
Last seen
1Sampled 11 days ago · not a live figure
Launch peak so far
718:18 UTC
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Playtest Patch 2 Changes - Playtesters are shown the bug report button at the start of the tutorial. - Promoted zappers now have 6 charge instead of 4. - Saves record the game version, and Continue only offers saves from the current version. Fixes: - Playtest players couldn't use steam to connect multiplayer games. - Blood cells could be dropped onto immune cells - Continue loaded saves from older game versions… | — | |
| Game update | Emergency fix for some players unable to start app Fixed bug where it would erroneously tell players to be signed into steam when they are | — | |
| Game update | Bugfixes for 10-7 New bugfixes: - Repeated clicks can no longer cause bugged games games. (Fixed this last time but it was quick and dirty and didn't cover anything, did a real fix now.) - Multiplayer button not blocked during tutorial - Ranked button not ungreying immediately after tutorial - Accepting a Steam invite while a game was starting could leave you stuck on "Waiting for host" - New crash detection (in… | — | |
| Game update | Update notes for 10/6 12:30pm Fixed issues: - Pressing Play/Tutorial several times before the game starts can result in a bugged game where you can't buy any cells - Tutorial 3 freezes at round 9. - Replays never buy Tackle cells - Tiebreaker lane spawns on the outside edge rather than the center - Wrong images for many cell descriptions - Endless mode button appearing in the tutorial | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.