They Cry Playtest
Last seen
0Sampled 3 hours ago · not a live figure
—of peak
Launch peak so far
203:07 UTC
Last seen
0Sampled 3 hours ago · not a live figure
Launch peak so far
203:07 UTC
| Published | Title | Build |
|---|---|---|
| Patch #9 -You can no longer moonwalk! -Can no longer enter door with chapter card | 25606026 | |
| Patch #8 -Fixed bug where bleeding wouldn't stop visually -Fixed a bug where enemies would breathe after being burned -Dialogue change hinting player -Changed dialogue visually -Fixed enemy hit detection -Fixed not being able to pause after entering a certain door -Notebook is now automatic, and is used for more -Added some objects in the environment -Fixed bug where ammo count could be inaccurate (hope… | 25600285 | |
| Patch #7 -Lowered amount of enemies in the school -Added an extra ink vial somewhere -Added on screen tips -Increased shovel range slightly -Slightly lowered turning speed -Increased table hitbox | 25529876 | |
| Patch #6 -UI scales properly now | 25524792 | |
| Patch #5 -Fire sound now stops playing if more than one is created at the same time -Shovel is now put down if held up during a non-interactable door transition -Removed note that could potentially distract from a puzzle -Can no longer quick turn when auto aim is locked onto an enemy | 25517949 | |
| Patch #3 -Dying during a cutscene from bleeding will no longer be possible -Fixed some pathing issues -Fixed bug where sometimes fire sfx may not fade out (unsure though, needs further testing) -Slightly slowed an enemies starting walk speed | 25507188 | |
| Patch #3 -fixed a bug where under certain circumstances backing out of a text prompt would also pause the game (lol) | 25506452 | |
| Patch #2.5 -Added extra bandage in later section (forgot to do this before lol) | 25506159 | |
| Patch #2 -Added sound in a cutscene -Can now back out of text prompts, so it doesn't feel unfair if an enemy grabs you in the middle of one | 25505966 | |
| Patch #1 -Made Journal more clearly able to be written in -Made hint near start more clear -Changed pause menu inputs -Fixed inventory sound bug | 25505384 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 29 Sep 2026 | Tue | 15:12 | Patch #9 | 25606026 | public | 1 | — |
| 29 Sep 2026 | Tue | 14:35 | No patch notes · unannounced build | 25605170 | public | 1 | — |
| 29 Sep 2026 | Tue | 10:55 | No patch notes · unannounced build | 25600613 | public | 1 | — |
| 29 Sep 2026 | Tue | 10:35 | Patch #8 | 25600285 | public | 1 | — |
| 25 Sep 2026 | Fri | 13:50 | Patch #7 | 25529876 | public | 1 | — |
| 25 Sep 2026 | Fri | 13:45 | No patch notes · unannounced build | 25529717 | public | 1 | — |
| 25 Sep 2026 | Fri | 09:15 | Patch #6 | 25524792 | public | 1 | — |
| 25 Sep 2026 | Fri | 00:38 | Patch #5 | 25517949 | public | 1 | — |