Everyone Expire
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Private Playtest is underway. Send the good, the bad and the ugly. I've let a small number of people who requested access into the Everyone Expire Private Playtest . The gates are open a crack. A few unfortunate souls have wandered in. Malice is delighted. I sincerely hope we get some feedback: the good, the bad and the ugly . Especially the ugly. That's usually where the useful stuff is hiding. First bug. First fix. We've already had an initial graphics-suppo… | — | |
| Community | A song, a demon, and a summer spent building Everyone Expire I spent the summer holidays building Everyone Expire. Then the holidays ended, September arrived, and I was still building it. Now it is October, Malice has become your demanding demon boss, and the next job is getting the game ready for other people to break. It started with a song The starting point was "I Wanna Be a Dungeon Master", a song I made while playing around with Suno. The idea stuc… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.