Singularity Divide Playtest
Last seen
0Sampled 5 hours ago · not a live figure
—of peak
All-time peak
014 Oct 2026
Last seen
0Sampled 5 hours ago · not a live figure
All-time peak
014 Oct 2026
| Published | Title | Build |
|---|---|---|
| v0.3 Build 5 v0.3 Build 5 Danger is back · Enemy waves are spawning again. The city is more dangerous to move through now, so go carefully. · Dead Men now roam the streets near the start. They fade out as you move away and return as you approach. · Once your Haven, Greenhouse and Water Filtration are all built, squads will be sent at your Haven every couple of minutes. · Scavenging attracts fewer encounters… | 25713073 | |
| Pipeline issues Had issues with the pipeline sending the latest build. That should be resolved now. | 25498697 | |
| Playtest Updates for v0.3 Build 4 v0.3 Build 4 New: the MirrorNet -Repair Relay Nodes across the city to bring them online. Each active relay streams Data back to you. -Open the new Tech Tree to spend that Data researching technology and recovering Notable Events. -Online relays broadcast a signal, and the Dead Men hear it. Expanding your network draws them in. Your Haven -The Haven now slowly draws in new survivors over time.… | 25475209 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 4 Oct 2026 | Sun | 17:48 | v0.3 Build 5 | 25713073 | public | 1 | — |
| 24 Sep 2026 | Thu | 06:31 | Pipeline issues | 25498697 | public | 1 | — |
| 24 Sep 2026 | Thu | 00:24 | No patch notes · unannounced build | 25494188 | public | 1 | — |
| 23 Sep 2026 | Wed | 06:19 | Playtest Updates for v0.3 Build 4 | 25475209 | public | 1 | — |
| 12 Sep 2026 | Sat | 22:13 | No patch notes · unannounced build | 25276251 | public | 1 | — |