zTime (Danger Noodles!)
Last seen
0Sampled 3 hours ago · not a live figure
—of peak
All-time peak
016 Sep 2026
Last seen
0Sampled 3 hours ago · not a live figure
All-time peak
016 Sep 2026
| Published | Title | Build |
|---|---|---|
| v0.8.2 CHANGELOG 17-APR-2017 Features: · Added a new song and changed up the music rotation. · Music now crossfades between tracks. · Enemy generation now allows for dynamically scaled enemies. · On non-intro levels, in difficulties above "EASY" on levels 4+, a special giant "Ghost" enemy which will follow you through walls and into other rooms will spawn after a certain amount of time in a level (Starting at 60 seconds fo… | 1763382 | |
| PATCHNOTES 28-NOV-2016 CHANGELOG 28-NOV-2016 Critical Bugfix: · The menu no longer breaks when no save data is present Bugfixes: · Mouse input will now match the Y-axis inversion setting instead of being opposite to it ----- Thank you all for reporting on the menu bug, and your help getting us the info I needed to figure out what was going wrong. As always, post something here in the community hub if something else b… | — | |
| PATCH NOTES 23 NOV 2016 CHANGELOG 23-NOV-2016 Features: · Change to level generation to allow for cycles between rooms and remove dead ends · VR version of the game no longer pretends to work when no HMD is present · Added a level selector to the main menu (Intro difficulty overrides the level selector) · Lots of engine support for new enemy types, with a few new types in this build · The back-and-forth zipping enemy… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 17 Apr 2017 | Mon | 20:40 | v0.8.2 CHANGELOG 17-APR-2017 | 1763382 | public | 1 | — |