Corner Store Simulator
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
A permanent record of every observed change.
| Status | Key | Previous value | New value |
|---|---|---|---|
| Edited | headerImage | adf2526b…/header.jpg | adf2526b…/header.jpg |
| Status | Key | Previous value | New value |
|---|---|---|---|
| Edited | store_asset_mtimecommon.store_asset_mtime | 1,788,663,5601788663560 | 1,788,958,2381788958238+294,678 |
| Status | Key | Previous value | New value |
|---|---|---|---|
| Edited | headerImage | adf2526b…/header.jpg | adf2526b…/header.jpg |
| Status | Key | Previous value | New value |
|---|---|---|---|
| Edited | store_asset_mtimecommon.store_asset_mtime | 1,788,627,3071788627307 | 1,788,630,6101788630610+3,303 |
| Status | Key | Previous value | New value |
|---|---|---|---|
| Edited | platforms | mac, windows | windows, mac |
| Status | Key | Previous value | New value |
|---|---|---|---|
| Edited | shortDescription | A shop sim where pricing is the game. Every product has its own price tolerance, so no single markup works. Two rival stores on your street reprice against you daily and fight for share of the money. Order stock, set prices, stack shelves, and read the numbers before you open tomorrow. | Run the last independent store on a street with two rivals who undercut you daily. Every product has its own breaking point — one markup never works. Order stock, stack shelves, set prices, and count the till at close. Beat them, or watch them take your street. |
| Status | Key | Previous value | New value |
|---|---|---|---|
| Edited | store_asset_mtimecommon.store_asset_mtime | 1,788,630,6101788630610 | 1,788,663,5601788663560+32,950 |
| Status | Key | Previous value | New value |
|---|
| Edited | store_asset_mtimecommon.store_asset_mtime | 1,787,807,6861787807686 | 1,788,627,3071788627307+819,621 |