Dark Dice: Cthulhu Investigation Log
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Playing now
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Launch peak so far
217:00 UTC
| Published | Title | Build |
|---|---|---|
| Recent Updates Summary (v0.95.0 - v0.99.0) Updates Summary (v0.95.0 - v0.99.0) Decisions Matter More (Increased Replayability) Across almost all base-game cases, we have introduced mutually exclusive investigation routes. Choosing to investigate one specific lead, witness, or location will now permanently lock out alternative options for that playthrough. You will need to play through cases multiple times to uncover every secret. Classi… | 25345135 | |
| ## [0.94.0] - 2026-09-15 ## [0.94.0] - 2026-09-15 ### Changed - Responded to further player feedback that a costly no-roll option was "better, but an option with no cost would be better still" — every qualifying decision node across all 11 consequence-driven cases now targets the full four-option mix: two skill checks, one MP-spend alternative, and one genuinely free option that still costs you something (a bonus clue,… | 25333258 | |
| ## [0.93.0] - 2026-09-15 ## [0.93.0] - 2026-09-15 ### Changed - Extended the same player-feedback fix beyond the opening warm-up: every decision node across all 11 consequence-driven cases that offered only two options now offers a third. Most add a costly no-roll alternative (an MP-spend or a genuine gamble that can still cost Sanity/HP on success); in **Mountains of Madness**, whose two-option nodes are deliberate ei… | 25330415 | |
| [0.91.0] - 2026-09-15 Changed Consequence-Driven Mechanics Overhaul: Reworked a massive lineup of classic cases (The Colour Out of Space, The Dunwich Horror, The Shadow Out of Time, The Case of Charles Dexter Ward, Dagon, The Nameless City, The Hound, The Rats in the Walls, Innsmouth, and Blackwood Academy) to use a new consequence-driven framework. Fail-Forward Investigations: Failed skill checks no longer allow fo… | 25317697 | |
| ## [0.90.1] - 2026-09-14 ## [0.90.1] - 2026-09-14 ### Added - Actions that will or may end the current case now carry a clear warning label and require confirmation before proceeding, without revealing the resulting ending. - Added a dedicated Companion section above Items in the investigation sidebar. It shows active bilingual companion states and remains hidden when the investigator has no companion state; single com… | 25301492 | |
| ## [0.88.0] - 2026-09-14 ## [0.88.0] - 2026-09-14 ### Changed - Expanded **New Mountains of Madness ** with functional companion state: Dyer's trust, availability and injuries now alter routes, provide clearly labelled conditional check support, determine whether extraction is possible and unlock four companion-specific endings with correctly matched reward tiers. | 25295415 | |
| ## [0.87.0] - 2026-09-14 ## [0.87.0] - 2026-09-14 ### Added - Added **New Mountains of Madness ** as a separate bilingual case while retaining the original Mountains of Madness unchanged. Its investigation uses mutually exclusive leads, irreversible fail-forward checks, evidence-gated routes, escalating consequences and multiple ending tiers. ### Changed - Removed the first-playthrough case-order recommendation from th… | 25294749 | |
| ## [0.86.0] - 2026-09-14 ## [0.86.0] - 2026-09-14 ### Changed - Added an optional layered investigation map that focuses on the current area while retaining directly connected entrances to other areas; players can switch between it and the original full map with a checkbox. | 25290717 | |
| ## [0.85.0] - 2026-09-13 ## [0.85.0] - 2026-09-13 ### Changed - Updated occupation skills to better match their roles: Athlete now has Persuade instead of Firearms, while Private Investigator now has Firearms instead of Persuade and retains Disguise. | 25286233 | |
| ## [0.84.0] - 2026-09-13 ## [0.84.0] - 2026-09-13 ### Added - Added two bilingual Magic Point alternatives to each of the 25 cases that previously had no way to spend MP. These 1 MP and 2 MP choices channel the investigator's will to bypass a corresponding roll and take its authored success branch, while Blackwood Academy retains its existing hand-authored MP choices. ## [0.83.0] - 2026-09-13 ### Added - Added ten ambi… | 25283604 | |
| ## [0.82.0] - 2026-09-11 ## [0.82.0] - 2026-09-11 ### Fixed - Fixed the previous turn's Luck deduction flashing back into view after declining a later rescue: the completed reveal animation no longer overrides the temporary hiding of stale results during the dice fade-out. This corrects the display; the tested declined rolls did not spend Luck. - Locked dice-overlay decisions after dismissal so late button callbacks ca… | 25271450 | |
| ## [0.81.3] - 2026-09-10 ## [0.81.3] - 2026-09-10 ### Added - Added Restart Character below Continue as a recovery option for stuck saves. A confirmation warns that the current character and adventure progress will be permanently deleted before character creation opens; team progress is retained. ### Fixed - Fixed Continue getting stuck when resuming an interrupted departure, and restored the saved destination when con… | 25232670 | |
| ## [0.80.1] - 2026-09-09 ## [0.80.1] - 2026-09-09 ### Fixed - Aligned every Locations card's Depart button to the bottom of its card for consistent scanning. ## [0.80.0] - 2026-09-09 ### Added - Each case now shows centered estimates of life threat, sanity pressure, and forgiveness above Depart ## [0.79.0] - 2026-09-09 ### Changed - Cases can now be played in any order without completing the previous case first. The Lo… | 25216773 | |
| ## [0.77.2] - 2026-09-09 ## [0.77.2] - 2026-09-09 ### Changed - Replaced the Recreation Room's two Cantonese menu descriptions with formal written Traditional Chinese. ## [0.77.1] - 2026-09-09 ### Fixed - Fixed a scene-description bug where switching language mid-scene or triggering an incidental re-render could re-roll the current event and swap in a different or repeated description as if the player had moved somewhe… | 25204059 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 16 Sep 2026new | Wed | 11:54 | Recent Updates Summary (v0.95.0 - v0.99.0) | 25345135 | public | 1 | — |
| 15 Sep 2026 | Tue | 22:17 | ## [0.94.0] - 2026-09-15 | 25333258 | public | 1 | — |
| 15 Sep 2026 | Tue | 19:13 | ## [0.93.0] - 2026-09-15 | 25330415 | public | 1 | — |
| 15 Sep 2026 | Tue | 08:03 | [0.91.0] - 2026-09-15 | 25317697 | public | 1 | — |
| 14 Sep 2026 | Mon | 14:02 | ## [0.90.1] - 2026-09-14 | 25301492 | public | 1 | — |
| 14 Sep 2026 | Mon | 08:26 | ## [0.88.0] - 2026-09-14 | 25295415 | public | 1 | — |
| 14 Sep 2026 | Mon | 07:44 | ## [0.87.0] - 2026-09-14 | 25294749 | public | 1 | — |
| 14 Sep 2026 | Mon | 01:27 | ## [0.86.0] - 2026-09-14 | 25290717 | public | 1 | — |