Distant Light Prologue Playtest
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | v0.0.40 - small balance changes - small performance improvements - improved crash reporting | — | |
| Game update | v0.0.39 - Lots of very small bug fixes - Laying the groundwork for the replays feature | — | |
| Game update | v0.0.38 - Melee hit crash fix | — | |
| Game update | v0.0.37 - Add "always run" toggle - Fix input accumulation - Fix lighting in the coolant reservoir arena - Fix FOV change bullet origin - Various stability improvements | — | |
| Game update | v0.0.36 - lots and lots of small performance improvements | — | |
| Game update | v0.0.35 - Lots of small fixes | — | |
| Game update | v0.0.34 small update - Improved performance - Rebalanced certain enemy types - Made running past enemies a little bit riskier in some places - Small tweaks here and there - etc | — | |
| Game update | v0.0.33 Small balance change | — | |
| Game update | v0.0.32 patch notes Fixed "How to Play" menu layout on ultra-wide screens and broken outdated save clean logic | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.