AsterMaster
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Update: experimental "On the beat" mode, sniper and mortar fixes This is an update to the full version. The Steam Next Fest demo stays as it is until the festival ends; the changes will reach it later. "On the beat" mode (experiment). Settings, right under Difficulty, now has a "Step rhythm" switch. "Free" is the game as before. "On the beat" means that in combat your step goes only on the beat, one cell per beat, together with the enemies. A click right aft… | — | |
| Community | AsterMaster is in Steam Next Fest — free demo, updated build Steam Next Fest is live and the AsterMaster demo is in it — free, no key, 15–20 minute runs. What changed since the demo launched (thanks to everyone who sent feedback): • Callouts (TRIPLE KILL, RAMPAGE…) now use a dedicated display font and are larger; mod and power-up icons got backing plates so they read at 1080p. • Dash: double-click dash can now be turned off in Settings (mouse players kep… | — | |
| Steam news | AsterMaster free demo is out now on Steam The AsterMaster demo is free — hit “Download Demo” on the store page. It isn’t “five minutes and credits”. It’s the asteroid’s first segment looped downward: clear the arena, a descent platform opens, and the next horizon hits harder than the last. What’s inside: — the full combat loop: weapon mods, synergies, power-ups, depths, smugglers and a bounty on your head — same as the full game; — a t… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.