Craterlands Playtest
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
212 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
212 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | v0.8.1.0 Quick Fixes Added logic to check if resolution setting is valid to prevent changing to an invalid resolution in full screen. · Removed dungeon lights from other prebuilt structures · Fixed an issue with tutorial triggering when loading saves. · Added a guide for each crafting area | — | |
| Game update | v0.8.0.9 Small Changes Made some updates to the objectives menu, boss health bar and other minor GUI Elements. Reduced iron and copper ore cost to 3 and moved Furnace to unlock immediately. | — | |
| Game update | v0.8.0.8 Updated Tutorial I made some major updates to my tutorial so now it feels more like a proper tutorial instead of a huge information dump. Now it will guide you through each step and only trigger the next one once each action is correctly completed. | — | |
| Game update | v0.8.0.7 Small Updates Updated right click method for all inventory and craft areas. You can now place single items when right clicking on an empty box or one with a matching item. · Fixed issue with Craft Areas not syncing in multiplayer. · Fixed issue with manual craft areas not triggering correctly over multiplayer. · Fixed Coal and Coal Boulder contrast so they are not as black. · Lowered Furnace Recipes by 2 ore… | — | |
| Game update | v0.8.0.6 Skill Overhaul Uploaded some big changes to the Skill System. Added two more categories and renamed many of them. Also a couple of smaller fixes too. · Now each skill category has it's own level which you increase by doing certain actions. Movement levels up when you move, Utility levels up when you mine and chop down trees, the other classes level up when you defeat enemies using the right weapon type. · Cha… | — | |
| Game update | v0.8.0.5 Difficulty Options Update Introduced some more difficulty options and changes the penalties for current ones. · Add Casual Mode to World Difficulty · Separated Technology Difficulty into a separate category · Added more descriptions in the Create Player and Create World Menus · Added a marker on the map that shows the location of your most recent death. · Changed Player Difficulty to "Casual", "Normal" and "Hardcore". ·… | — | |
| Game update | v0.8.0.4 Early Feedback updates I've pushed a few important updates from the early feedback we received. I worked on easier updates to get those out but more to come. · Changed craft button to click immediately instead of charging · More updates to smart cursor that should remove the jitter that was there · Changed label for Raw Meat and Raw Bug Meat to display the poison debuff better · Changed the hammer button on Anvil, Sa… | — | |
| Game update | v0.8.0.3 Small Updates Updated Doors so they open both direction · Updated Item Box Popups so they only stop showing when your mouse leaves the box instead of just moving the mouse. · Updated Smart Cursor so it selects the correct tile in the direction of the mouse · Added Fire, Icicle, Heavy Arrow and Laser Traps · Added Slime and Coolant Web for Planet X · Other various biome updates | — | |
| Game update | v0.8.0.2 Small Fixes Fixed Issue with Water Disappearing · Fixed Issue with Invalid Popups showing in Town Menu · Changed Glass to be more transparent · Fixed Issue with Minions going over the max limit · Updated Some Minion Specs and Spacing · Made Platforms count as building borders · Adjusted Logs and Recipes using Logs · Updated the listed controls for Bed and Chairs to include rotate | — | |
| Game update | v8.0.1 Updated Smart Cursor that you can toggle now. Follows which direction your mouse is aiming as well. · Added Auto Close to doors. When you open doors automatically they will close behind you · Fixed some display bugs in the Crafting and Town menu. · Fixed Torch not dropping when wall behind is broken | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.