Murdercartel
Playing now
1−4 vs. yesterday
9.1%of peak
Launch peak so far
1123:46 UTC
Playing now
1−4 vs. yesterday
Launch peak so far
1123:46 UTC
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Fixes Thanks for reporting all bugs, new bankui coming next patch , t3 patch fix, Grating tome fix. Resource generator ui upgrade | — | |
| Game update | Gathering, World Boss & Skill Tree fixes * Improved gathering stability * Fixed the Nightfang Eberhorn crafting recipe * Fixed a Skill Tree bug * World Bosses now spawn damaging puddles during battle * Fixed Buff Bar behaviour during World Boss battles * Additional stability and gameplay improvements | — | |
| Game update | UI Overhaul, Buff Improvements & Gameplay Fixes Improved and polished several in-game UIs * Major improvements to the Island Editor UI * Improved Dungeon Finder UI * Improved Guild UI * Improved several menus, panels, buttons and layouts * Fixed multiple Buff Bar issues * Improved buff icons, visibility and active-effect display * Fixed Guild Combat XP Buff display issues * Movement Speed buffs and Hoverboard effects are now displayed correc… | — | |
| Game update | Newcomer Protection, Buff Bar Overhaul & World Map Upgrade MurderCartel Update * Added the Newcomers Buff for the first 30 minutes of playtime * 75% reduced damage taken from mobs * 2× damage dealt to mobs * PvP buffs and debuffs are now displayed directly in the Buff Bar * Removed confusing PvP and Duel effect text from the UI * Added new unique Buff Bar icons for buffs, debuffs, Frenzies, Guild buffs and PvP effects * Improved active-effect visibilit… | — | |
| Game update | Guild Synergy, Stability & Quality of Life Update This update focuses on improving stability, guild gameplay and several quality-of-life systems across MurderCartel. • Added Guild Synergy buffs when playing alongside guild members • Guild members nearby now provide combat bonuses • Guild members in the same map provide increased gathering yield • Improved gathering stability and disconnect protection • Improved Dungeon 2 stability and performa… | — | |
| Game update | Progression & Profession Rebalance Changes * Rebalanced combat XP progression across higher levels * Early-game combat progression remains accessible, while higher levels now require significantly more progression * Rebalanced Gathering and Refining XP requirements * Woodcutting, Mining, Harvesting and Skinning now follow the same progression curve * Lumbermilling, Smelting, Weaving and Tanning now follow the same progression cu… | — | |
| Game update | Admin Announcements & Stability Update * Added a new in-game Admin Announcement system * Important announcements can now be broadcast to all online players * Added a new announcement banner with smooth fade animations * Improved Steam website login reliability * Improved gathering reward stability * Improved dungeon and character loading stability * Improved quest tool rewards * Additional backend, security and stability improvements | — | |
| Game update | Gatherui update Gatheringui update | — | |
| Game update | Gathering fixes gathering fixes | — | |
| Game update | World Boss Fixes & Upcoming Vehicles World Boss combat has received several important fixes and improvements. This update also prepares 8 new rideable vehicles, including Hoverboards, the Royal Carpet, Rocket Board and Comet Board! These vehicles provide a +10% movement speed bonus and will become obtainable soon as special drops from Daily Bosses and World Bosses. Stay tuned! | — | |
| Game update | Onboarding & Progression Update * Added Auto Attack guidance for new players * Improved Inventory and Equipment guidance * Tutorial objectives now use your configured keybinds * Removed unnecessary tutorial steps and keyboard/mouse overlay * Fixed tutorial navigation to refining buildings * Additional stability and backend improvements | — | |
| Game update | Community Links & Daily Overview Update * Added Discord and Website buttons to the Daily Overview * Players can now quickly access the official MurderCartel Discord community * Players can now visit the official MurderCartel website directly from the game * Improved Daily Overview layout and accessibility | — | |
| Game update | Launch Update – Progression, Security & Quality of Life Fixes * Improved character progression and XP balancing * Improved server-side progression validation and security * Improved character creation security * Auto Attack skill timing adjusted * Added keyboard controls for camera zoom * Added Remove All Messages option to Mail * Improved Trade activity notifications * Improved Friend activity notifications * Website character profiles and progression di… | — | |
| Game update | small fixes small fixes | — | |
| Game update | Mobarena fix Xp curve adjusted | — | |
| Game update | Bug Fixes & Improvements • Improved gathering stability • Fixed several movement issues • Improved party and combat behaviour • Fixed various UI and Activity Log issues • Improved gameplay and overall stability Thank you for playing MurderCartel! | — | |
| Game update | Bug Fixes & Improvements Various bug fixes, stability improvements, and gameplay improvements across MurderCartel. | — | |
| Game update | Quality of Life & Gameplay Hotfix • Added HUD resizing — select supported HUD elements and use the mouse wheel to resize them. • HUD size and position are saved locally. • Added new Screen Settings with fullscreen/windowed mode and resolution options. • Fixed camera zoom conflicting with HUD resizing. • Fixed the Pickpocket catch system and catch radius. • Players can no longer escape an active Duel by entering/exiting building… | — | |
| Game update | Launch Day Hotfix – Auto Attack & Bug Fixes Launch Day Hotfix * Added the new PvE Auto Attack feature. * Auto Attack can be toggled with the 8 key. * Improved Auto Attack targeting and target locking. * Added AFK protection to Auto Attack. * Improved combat controls and keybindings. * Fixed several quest and reward issues. * Improved PvP and duel status effect visuals. * Fixed various UI and gameplay issues. * Additional stability and la… | — | |
| Game update | Launch Day Fixes - Part 2 Thank you for playing MurderCartel! This update includes several launch-day fixes and improvements: • Improved quest rewards and reward displays • Improved PvP and Duel status effects • Improved connection stability and reconnecting • Fixed several UI and keybinding issues • Fixed gathering progression/save issues • Various bug fixes and stability improvements Thank you for reporting bugs and h… | — | |
| Game update | Launch Day Fixes & Improvements Thanks to everyone playing MurderCartel and reporting issues! This update includes several launch-day fixes and improvements: • Fixed an issue where the Skin/Appearance menu could remain stuck open. • Fixed Body and Headpiece equipment being swapped when inspecting another player. • Added status effect indicators above players during PvP and Duels, making effects such as Freeze, Stun, Confusion… | — | |
| In-game event | MurderCartel Launches Tomorrow – Final Launch Update MurderCartel is Ready for Launch! With launch just one day away, we’ve been putting the final touches on MurderCartel. The UI has received a major polish pass, and 5 maps are fully ready for launch . This is only the beginning — 3 additional maps are guaranteed to arrive in future updates , bringing new areas to explore as MurderCartel continues to grow. Tomorrow will be an important day for us… | 25207361 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.