SteelFall Playtest
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
17 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
17 Sep 2026
| Published | Title | Build |
|---|---|---|
| Update - Fixed a multi-second freeze at the start of the first run after launching the game. - Fixed the mecha getting stuck on cliff edges: faces steeper than the walkable slope no longer count as ground. - The Windows build now runs on Direct3D 11 by default (Direct3D 12 still available with the -force-d3d12 launch option). | 25132089 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 6 Sep 2026new | Sun | 18:38 | No patch notes · unannounced build | 25155298 | public | 1 | — |
| 4 Sep 2026 | Fri | 20:44 | Update | 25132089 | public | 1 | — |
| 3 Sep 2026 | Thu | 19:34 | No patch notes · unannounced build | 25109160 | public | 1 | — |