Green Space Playtest
Playing now
0+0 vs. yesterday
—of peak
All-time peak
015 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
015 Sep 2026
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| Announcement |
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| Game update | Language picker & Bench fix Language picker should now work with the controller. I will get it added to setting next but you can change language in the main menu anytime. Also fixed the bench so your actually sitting on it | — | |
| Game update | Bug Fixes Mostly Added an alarm clock feature to the radio :D Setting should work a bit better on the controller now Brought the map Icons off the in game map and onto the Parkidex map Bubbles and dance should give a satisfaction bonus to nearby blobs now | — | |
| Game update | Big Ol' Sound and Voice update Aside from the obligatory Bug Fixes and missed wiring repairs this update brings the full voiced lines (in flawless Blobbish) and the written dialogue in English or Estonian. More languages coming soon! Also the sound effects and Park theme are now added and working :) Small buff visual tweaks and the stack label update are in too. More coming soon! | — | |
| Game update | Most Important Update So Far I mean it should work for coffee too... who knows | — | |
| Game update | Localisation and Gamepad Fixes Localisation in Estonian should now be live, I found a few small lines that still need some love but most of the Demo is Live in Eesti! We also fixed an achievement bug for the backpack upgrade Using the shop on the controller is now confirmed working and some bugs in the crypt were fixed. Next step will be adding SFX and music ːsteamhappyː | — | |
| Game update | Fixed the Memory leak causing lag Some big time bug fixes, added a feedback button, optimization across the board. Got the controller working in the shop too! | — | |
| Game update | Achievement update Small Bug fixes and some new achievements :D | — | |
| Game update | LOC0.1 & Tower fix quick test of the Localisation system. Please note I've only done the languages I have volunteers for translating, if you want your language then I've got good news! you can help me translate and I'll set it up :D Also fixed, edgy not talking to you and gave the tower puzzle a exit button and a reset, its 'X' to leave and 'Q' to reset on the keyboard | — | |
| Game update | High Score works! Some small other fixes, 99 ooft Balloons, the weird pair of floating 99s have been chased off. Also, let the record show we had a consumables / buff system before certain other games announced it | — | |
| Game update | High Score, Squishable Grass and Bugfixes Just a quick fix for the collision layer, finally fixed the moveable grass objects and memory optimisation for them. I'll refine the squish distance and sprite direction shortly The High Score system should finally be back up and running, I'll be testing this more and tweaking how the bonuses effect it. Some other small fixes, bath is fully working again plus the movement buff | — | |
| Game update | Last Patch of the Playtest Cant believe its come in so fast, The play test is almost over and the Demo will be launching soon. This patch is a big one, including; Menu tab fixes and alignment improvements Friendship and satisfaction upgrades, including trash spawning in the Park even if you don't leave the house Dialogue choice readability upgrade Map Marker upgrade Satisfaction bonus now applying to wage and high score… | — | |
| Game update | Mostly bug fixes Fridge is working, chill effects are now working but im not sure the speed effects for the drinks have taken fully :/ Lvl 5 friendship awards should now be working You can drop trash and not pick it up until you have walked off it tab alignment work and map fixes Graphics settings and weather upgrades next | — | |
| Game update | Drinks! This update brings an upgrade to the hot and cold drinks menu in the Park. You can now order a tea or coffee maker, with obligatory loose leaf, tea bags, preround or whole beans, as you like it, naturally. The hot drinks make you go faster and the juice changes your colour. We are working on a way to mix colours and a option to remove the drinks machine so for the moment choose wisely you will… | — | |
| Game update | Trains! Dialogue & Blobball quest The blobs are finding more innovative ways to get to the park. They can now take the train arriving at Impact Station every hour. Maybe they are wanting to play Blobball, only the greatest game invented. Colour changing drinks and friendship upgrades coming next | — | |
| Game update | Save fixed, achievement upgrades, etc Busy busy, fixed some controller issues, turns out I was trying to upgrade the save system to have profiles in it and messed up everything. OOPS! Onwards... 1. Gamepad dialogue + menu selection — fixed 2. Save system — fixed 3. Leaderboard / highscores — fixed 4. Steam Deck zoom out — fixed 5. Block Parkidex + doors during intro — fixed 6. Map updates Next improvement will be adding a bounce ar… | — | |
| Game update | Controls!! We heard the lamentations of the blobs without keyboard or cute mice friends. Controllers and steam decks should be much comfier now :D | — | |
| Game update | Shelves! + Shelves added, church door fixed | — | |
| Game update | Shelves! Controls are in progress, honest | — | |
| Game update | Collision layer, High score and Achievements (1st draft) confirmed fixed Im still working on controls I promise, a few other bug fixes and some more content before the demo launches | — | |
| Game update | Achievements and High Score stable Yo yoooooo, I fixed some bugs ːsteamhappyː | — | |
| Game update | Coffee tea quest start, grass slow effect I'm still working on the controls, I've set up a community set for the steam deck, will work on improvements as we go :D | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.