FRAGLINE: Esports Manager Demo
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
113 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
113 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Major update | EA 0.13.0 — Career Layer Rebuilt The career layer has been rebuilt. World ranking, seasons, sponsors and contracts now run on real dates, which clears up the sponsor renewal bug and the calendar mismatch that blocked some saves. 27 changes: 10 new, 8 fixes, 9 balance. Last update of the week, back Monday. | — | |
| Game update | Steam announcement · Hotfix #2 Thanks to everyone who sent a report. Most of these came straight from you. | 24977406 | |
| Game update | Steam announcement · Hotfix #1 Thanks to everyone who sent feedback , clips and bug reports in the first days. Keep them coming, this list is your work. | 24957846 | |
| Community | FRAGLINE: Esports Manager is out now in Early Access! I went with Early Access because the core of the game is ready and I want to shape what comes next together with you. The match engine got a serious rework in this build, but my real goal is to push it further with your feedback and to deliver it with a 3D match view at 1.0. Two things I would ask of you: · Report the bugs you run into on Discord. Every bug that is not on the list below is valu… | — | |
| Community | Early Access and Roadmap Hello, FRAGLINE: Esports Manager enters Early Access on August 26. A 15% launch discount will be active through the first week. Three major updates are planned during Early Access: · Stability: critical bug fixes, save file reliability, transfer and match simulation balance · Scouting and data: detailed scouting reports, a UI refresh across every screen, season statistics and an in-game Top 20… | — | |
| Community | Dev Log #2: Save Rounds & the Discord Hey everyone, Last time I said the next dev log would be about the match engine, specifically how the AI plays save rounds. This is that one. There's also a Discord server now. Details at the bottom. What a save round should look like You've lost the round. Two of you are alive, the bomb is down, the timer isn't going to save you. So you don't trade a rifle for a fight you can't win. You break… | — | |
| Community | Dev Log #1: Story Photos & the Contract Book Hey everyone, FRAGLINE hits Early Access on August 26, and there's a demo up right now if you want to try it before then. Two things landed this round: the in-game esports portal finally has real photos, and player contracts got a complete rework. Next time it's the match engine, specifically how the AI plays save rounds. The portal has pictures now Until now, every story in the in-game portal… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.