Sir, We Have an Orc Problem - Supporter Pack
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | 100,000 sales We're still a bit overwhelmed with how crazy the release was. We just wanted to share this absolutely crazy milestone with you. Soon we will give you more details about our future plans with the game! | — | |
| Steam news | Sir, We Have an Orc Problem is Out Now! The day has come! You can now play Sir, We Have an Orc Problem with a 10% launch discount! Take a look at the Official Release Trailer to get a glimpse of all the cool new stuff we added: Steam reviews: your thoughts matter We read ALL Steam reviews. Just tell us what you liked and what we could improve. Your feedback is always helpful in shaping future updates. Join the Community Make sure to… | — | |
| Community | 100,000 wishlists! We are so proud and happy to announce that we reached over 100,000 wishlists! This is literally a dream coming true for us. Sorry that it has been a bit quieter around here from our side, but we're focused on working on the full game, which will release in less than 4 weeks! Cheers, Laurin & Stephan | — | |
| Announcement | Release Date Announcement We're happy to announce that Sir, We Have an Orc Problem will release on the 28th of July 2026. You can look forward to more levels, more towers, a ton of new upgrades and some new stuff that we don't want to spoil yet. We're aiming for a total playtime of 4-6 hours. The Demo is also participating in the Steam Next Fest June, which just started. Thanks for all the valuable feedback you gave us… | — | |
| In-game event | Demo Update 2026.06.12.14.44 Added new upgrades: "Headhunter", "Damage Statistics" and "Power Shot" · Reworked battle result screen with more details · Added amount of enemies to level selection and also added a few icons there · Orc move speed is now increasing per level · Added icons for most upgrades · Upgrade tooltips now show total values · Increased base fire duration and tick rate of flamethrower so that orcs get at… | — | |
| Community | 50,000 wishlists! We are so proud and happy to announce that we reached over 50,000 wishlists! And all of that in just a few weeks since we released the Steam page. This is truly amazing and we can't still believe what's happening here. This gives us so much energy to continue working on the game and make it the best version possible for you! Cheers, Laurin & Stephan | — | |
| Game update | Demo Update 2026.06.04.12.00 Nuke ready sound is only played when the "Nuke" ability is already unlocked · Improved level visuals a bit (especially level 5) · Changed button texts on the battle end screen · Surrendering a level won't give you the flat bonus resources from the upgrade "Bonus Resources" anymore. You need to actually finish (lose or survive) the level to get them. The scaling bonus resources from "Bonus Resou… | — | |
| Steam news | Playtest comes to an end - Demo arrives today! The playtest was crazy! It was just a bit over a month ago that we released the playtest and we just wanted to get some feedback on our game. We hoped for a few hundreds, maybe a thousand players to get a good view on what is working and what needs improvement. Now we're sitting here and looking at 56,254 players and a peak of 827 concurrent players . This is simply incredible and beyond our wi… | — | |
| Community | 3000 players in just 5 days After 1 day of closed testing we opened the Playtest to everyone and the reception was just overwhelming. We peaked at over 200 concurrent players which is really astonishing for a Playtest. Right now we're collecting all your feedback ( join the Discord ) and working on the next update which should come very soon. This update will focus on bugfixes and quality of life improvements. Afterwards… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.