Holobunnies: Pause Cafe
Last seen
0Sampled 5 hours ago · not a live figure
—of peak
All-time peak
012 Sep 2026
Last seen
0Sampled 5 hours ago · not a live figure
All-time peak
012 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Release Week Vlog Hey everyone! We hope you're enjoying the game :) While we're working on 1.3.0 (key remapping!), we prepared this weekly vlog documenting how we lived through the launch week. Releasing a game is emotionally intense, thanks for being there with us. Talk to you soon! | — | |
| Game update | Pause Café, 1.2.1 - Quickie Hello lovely people! :komorie: We just released a quick patch to address a few issues. Bug Fixes · Kurglabos' will no longer crash the game when hitting the player with bullets. Changes · Return to title screen has been replaced by return to café when inside a game mode. · The café computer is now glowing (oooo shiny). Thanks to everyone who reported bugs! By the way, you can formally report bu… | — | |
| Community | News for TBA fans! Hey everyone, hope everything's good in your life. It's polish time! In the last couple of days, we've been adding some juice to Pause Café since the game is basically done. The builds are sent to press and all that jazz, but we really can't wait for YOU, the fans, to play it. This game means a lot to us, as you'll be able to understand in an upcoming GamaSutra article we're currently writing :… | — | |
| Community | Last days of development This is it. We're done. Holobunnies: Pause Café is finished. It has been sent to press. We can breathe. JOKE we can't, we still have The Bittersweet Adventure to make. But for the time being, you can watch our latest vlog: Pause Café's last days of development. Enjoy. See you soon. | — | |
| Community | Weekend at Jeux Indie de Montréal 2017 Hey everyone! Just a quick update to tell you all that we were at Jeux Indie de Montréal 2017 this weekend during Montréal Joue 2017 and we had Holobunnies: Pause Café playable. Your response has been amazing and we can't wait to officially release it March 22nd! We uploaded two videos about this weekend featuring a lot of surprises and fun, you can see them right there Thanks a lot to everyone… | — | |
| Community | Yan England & Nuts We just uploaded a new vlog where we talk about Pause Café's completion, Yan England & nuts. Please share with your siblings and more if you like it. And on social media. q-bit games | — | |
| Community | "Standalone DLC before release? git gud" Hi everyone! We'll share more about the game in the upcoming weeks, but for now take a look at our vlog series on YouTube. We're posting regularly about the making of Holobunnies: Pause Café and about how it's like to be a game developer. The Holobunnies-appetizer experience that is Pause Café has definitely saved us from leaving game development for good. We're very excited to finally be relea… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.