Virtual Battlemap DLC - Landscape Pack
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Title | Build |
|---|---|---|
| Multi-Export Patch Welcome Everyone, Windows Update had caused a bit of an issue with Virtual Battlemap's ability to export images more than one at a time. We've had a team working on this for a while, and it is now... RESOLVED!! Enjoy exporting all you like.. using the " Numpad Number Keys " for exports and the " F Number Keys " for the Exports! ** Thank you for being patient while we resolved this issue! | — | |
| Update 1.60 (Quick Patch) Hello, We are happy to announce that a shader that failed to compile in the last update has been fixed. The issue it caused was a failure to display any textures on the Nature DLC Background Mountains.. making them appear Pink. Thank you to Matt Metcalfe for pointing out this issue today so we could fix it. Have fun making maps, Virtual Battlemap Team | — | |
| Lost Temple DLC Available NOW! 10% Off | — | |
| Patch Version 1.19 released This patch is an ease of use patch and a preperation for the Overrland DLC. Ease of Use Changes · the Delete key can now be used to delete objects · Snap is enabled by defult when first placing an item Overland DLC Preperation · Move to Top Layer (When Tile is Selected in edit mode) · Move to Middle Layer (When Tile is Selected in edit mode) · Move to Bottom Layer (When Tile is Selected in edit… | — | |
| Virtual Battlemap DLC - Far East Now Available! Filling another community Request! | — | |
| Virtual Battlemap DLC - Monsters Pack 1 Released! | — | |
| Virtual Battlemap Patch 1.15 This is a small patch to make better use of memory (run better on lower end machines) and a fix to a "Pink" missing texture that took us a bit longer to find and than we wanted it to. Thank you for using Virtual battlemap :) ** More content is in the works! | — | |
| Virtual Battlemap DLC - Elven City Now Available! ** With a 10% off for our dedicated customers | — | |
| Version 1.12 Released -== Version 1.12 Changes ==- · Fixed Ground to be double sided to help with building multilevel maps. · Snow is transparent again · Water Lighting optimized for lower graphics settings · New Space Dungeons DLC to be available soon | — | |
| Virutal Battlemap DLC:Castles & Chill Released! ** ALSO Update to v1.10 which brings some background fixes and when the GUI is hidden all the Lighting and Particle icons are also hidden making for better Projector or TV-in-Table based use! | — | |
| Virtual Battlemap 1.07 Update Added: · Grid is now Re-sizable (Requested) You now control scale! · Added a Grid Helper for Roll20 Users. Place one of these to help align your grid for online play in Roll20. Fixed/ Updated: · Caves DLC Cages are now Selectable · Caves DLC Spider Webs are now brighter | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| No builds seen yet. New builds appear the moment a branch changes. | |||||||