In-game event · published 26 Sep 2026, 20:06:38 UTC
Minor Update: v0.4.0
Add a daily seed, identical across machines · Reworked the main and pause menus, pinned seed manipulation only to the main menu · Added full gamepad controls to each menu · Hide the mouse whilst the gamepad is in control
In-game event · published 24 Sep 2026, 07:52:43 UTC
Minor Update: v0.3.0
HUD: popups show hits, the flip-and-burn warning and the restart binding. · Changing ship during the approach swaps the hull without restarting the approach. · Performance improvements in multi-part culling This is, in part, to try and give more (any) feedback for collisions. (Collision response and audio are still WIP, but I'm not yet happy to release either)
Fix: Keep the ship in one piece, if part of it would be culled · Fix: Enable VSync by default (don't cook powerful machines) · Note: all config can easily be edited in (AppData)/PlayPhys/app/app_config.json Thanks to Josh for catching these!
Steam achievements: First Finish and You Died. · Steam Cloud carries your settings and best time across machines. · Your best time lives in its own save file; settings edits can no longer touch it. · The menu re-rolls the course seed, and a run restarts instantly. · The fail card ranks a missed gate above dying short of the line.