MageWorks
Last seen
0Sampled 31 minutes ago · not a live figure
—of peak
All-time peak
119 Oct 2026
Last seen
0Sampled 31 minutes ago · not a live figure
All-time peak
119 Oct 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Major update | MageWorks 2.0 Fall Update What we accomplished this past summer This past summer was a productive month for MageWorks. New art, level design, ux design, and sound effects have all been integrated. The game has been redesigned to be able to run on standalone VR headsets with a new style and optimizations to keep things running fast and smooth. The characters have been re-painted and in some cases resculpted to have a mor… | 12410175 | |
| Game update | 2.0.147 MageWorks Update Spell empowering is now functional · Bug Fixes | 12410175 | |
| Game update | Update Notes 2.0.145 Fixed a bug in the tutorial that could break progression · Performance improvements · Testing some gameplay layout changes in the exploration maps | 12382835 | |
| Game update | Update 2.0.144 Improved tutorial flow · Performance improvements · Bug fixes | 12357101 | |
| Game update | October Update 2.0.143 Improved performance · Bug Fixes · Some environments have been slightly redesigned to improve gameplay | 12350901 | |
| Game update | 2.0.135.1 New UX Implementation Now in the process of pushing the new UX design to the live channels for play. · New Tutorial · New Hub · 5 of 25 unlockable spells available to discover · New crafting guidance in workshop at shaping station | 12291249 | |
| Community | They Make Great Pets Players can cast six different types of magic in MageWorks. Beyond the different schools of magic, there are also five different types of magic to cast. A 'Bolt' spell is a single ranged shot. A 'Snare' spell will root an enemy. A melee spell is a short ranged high mana - high damage spell. A shield spell protects players from incoming aggressors and projectiles. Last but not least, players can… | — | |
| Community | New UX Coming to MageWorks What is the MageWorks? MageWorks is a virtual reality game developed originally in 2016 for PCVR. It is an exploration in game design built around players having a spellbook in one hand and a staff in the other, both of which are motion tracked. The player could craft their own staff and use it in combat while exploring different maps. Many lessons were learned while building this project. With… | — | |
| Major update | MageWorks Updated! MageWorks Update v1.1.2 What’s New · Tutorial Sequence Removed: The tutorial sequence was buggy and causing issues with entry into the game world, so I have removed it. In lieu of the tutorial sequence, there are large spellbooks floating around the mage quarters and workshop as a guide for spellbooks, staff crafting, and map travel systems. · Ink is now used to draw the top of your staff desig… | — | |
| Community | MageWorks 1.0.4 is Now Available! So this project probably should have stayed in Early Access, because i still enjoy working on it, but it's hard to find time to do so. That being said, I was able to integrate a few of the community's requests in this last update. The tutorial is now optional, and players can choose to run through the crafting workshop on their own, or the combat tutorial also on their own. If they don't feel l… | — | |
| Community | MageWorks 1.0.0 MageWorks is an experimental project that explored different ways to interact with spell casting systems using books, crafting systems using virtual workshops, and the various ways these two features could interact. The narrative involves the player playing the role of a mage that is graduating wizard school, and needs to pay off their wizard student loans, while learning a trade skill in the p… | — | |
| Community | MageWorks: An Update to say we're Updating! It's been awhile since we've last posted an update, so today we're saying hello and that we're still working! The community has provided a lot of great feedback on forums, at festivals, and other events and we're working hard to include this feedback. The direction of MageWorks has been sort of split in two throughout development. Our crafting system perked the interest of the educational commu… | — | |
| Community | MageWorks v0.9.1 Now Available! What's new: · Workshop tweaks - MageWorks needed an intro that was good for people new to VR. So, the workshop has become that welcome zone. After players learn to craft a staff, they export a 3d-printable file in the process of progressing to the next training level which is combat training. · Fixed a bug that allowed players to teleport during the mining ride · Added AI to the mining ride min… | — | |
| Community | MageWorks v0.8.0 Now Available! What's new: · Crystal caves have been updated to improve gameplay. Props have been added to scale down the environment and certain parts of the assault points have been reduced in size to better meet the scale of teleporting. · Hover drone instructions are now included in the hover drone spell (book of drones) · Lock & Key progression now implemented. Players will need to find spells that are t… | — | |
| Community | MageWorks v0.7.0 Now Available! What's new: · Observatory has been updated. When a player aligns the telescope with a constellation, there is also a piece of the telescope in the observatory that will align with the map on the walls. This will help players direct the telescope in the right direction. · New spellbook designs! The community asked for improved spellbook art and faster spell access. Now, when spellbooks are opene… | — | |
| Community | MageWorks v0.6.0 Now Available! What's new: · More spells have been empowered · Study hall! Players can now practice their spells in the mageworks study hall giving them the opportunity to face against each type of enemy · Ink empowering overhaul! Because players can purchase new staff parts, those parts should be able to be empowered. so, the ink system has been overhauled. Bottles of ink have been removed, and players can n… | — | |
| Community | MageWorks v0.5.0 Now Available! What's New · The Zombie Shoppe is open! Don't feel like crafting? stop into the Zombie Shoppe to buy a new part for your staff. new parts are rotated in every day. · More ink injection! More spells now include empowered damage and fx when empowered with ink of the similar type. · New portal spells! The portal spells are now fully functional and create portals to their respective location when s… | — | |
| Community | MageWorks v0.4.1 now available! What's new: · The arc and target for location based spells now reflect the color from the type of spell they are casting · Destructibles have been added to some environments offering more loot · Ink Injection is now available and empowers spells when staffs are injected with different ink types. · Empowered spell fx! With ink injection now available, some (and eventually all) spells have some s… | — | |
| Community | MageWorks v0.3.2 Now Available! 2017.07.24 What's New · The crafting, combat, bookmarking and travel tutorials are now narrated and simplified · Bug Fixes · Continuing to integrate more art On The Horizon · More combat data will be integrated as mentioned in the previous update such as enemy health and spell hit damage · Breakables will be integrated soon · Spell damage increases and perks with crafted staves | — | |
| Community | MageWorks v0.3.0 Now Available! What's New · New combat training tutorial - this new tutorial walks players step by step through the process of learning about different spell types and their practical uses in combat. · Level tweaking with some additional art getting integrated · Bug Fixes · Observatory constellations have shifted closer together for easier access by request of community feedback · The boss fight is now availa… | — | |
| Community | MageWorks v0.2.0 Now Available! MageWorks v0.2.0 is now available and wraps up assault point integration. With all 20 assault points included, and all spells now integrated, work will focus on additional combat tuning to simplify enemy encounters, as well as the boss fight (the boss fight is currently non-functional, but available to see). What's new: · All 20 assault points now integrated · All 3 vaults have been integrated… | — | |
| Community | MageWorks v0.1.8 Now Available! 2017/05/20 MageWorks v0.1.8 is now available What's New: · Assault Points are here: 12 of 20 different assault points protecting the discovery of new spells have now been integrated. Fight your way strategically through these areas to unlock new spells. · Spell Casting Updates: Spells have now been categorized into five types. Long-Range Low Impact, Location based snares, Short Range High Impac… | — | |
| Community | MageWorks Update v0.1.6 Now Available! 2017/04/18 build v0.1.6 Here's a list of what's new: · Staves are now fully craftable! Players can create parts for the lower staff, upper staff, and replace their crystals · Quickplay areas are now unlocked sequentially as players complete lessons in the campaign · Players now have a crafting book to accompany them in the workshop watermill as a guide to learn about crafting · Custom staffs ca… | — | |
| Community | MageWorks Update v0.1.3 Now Available! Here's a list of what's new: · The workshop is now open! Players can head over to the workshop water mill to focus specifically on crafting their staff. All the resources needed for this process are provided on the spot. Head over to the altar by the lake and reach your staff into the sky to export your design for 3D printing. · Spells are on lockdown! Players are now required to venture out in… | — | |
| Community | MageWorks update v0.1.2 is now available! Build v0.1.2 primarily focuses on bug fixes, however, there are a few new additions and improvements to the game. Here's a list of what's new: · New menu system! Players now start the game with a more traditional menu system per community feedback. The new menu allows players to go directly to specific areas such as quick play, campaign, and the future workshop (coming soon) · Bug fixes! Saving… | — | |
| Community | MageWorks update v0.1.00 is now available! build v0.1.00 We're now entering into a beta build with most of the game's features implemented in some form or another. This update has primarily focused on the staff creation system and making sure that different staff parts can be built in a modular interchangeable way. The mining cart quickplay game is also now available and can be reached from the quickplay portal area. Here's a list of wh… | — | |
| Community | MageWorks update v0.0.19 is now available! MageWorks update v0.0.19 is now available and focuses on improving the tutorial system for new players Here's a list of what's new: · Fixed a collision issue with the tools in the workshops. It's now easier to pick them up / exchange with the players stave · A new teleporting system has been implemented that differentiates between teleporting and using location-based spells · Location based spe… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.