App 4941950
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Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
A permanent record of every observed change.
| Status | Key | Previous value | New value |
|---|---|---|---|
| Added | ACH_ALL_JOBS_SHELTERED | — | Every Trade Sheltered — Have at least one villager from every profession settled in a home of her own at the same time. |
| Added | ACH_ALL_RECIPES_AT_ONCE | — | The Whole Village — Have a church, a warehouse, a pottery workshop, a water mill, a witch tower, an inn, a castle and an observatory all recognized at once. |
| Added | ACH_AUTONOMY_10 | — | A Life of Its Own — Let at least one villager live for 10 GD without intervention or loss. |
| Added | ACH_AUTONOMY_5 | — | Hands Off — Let at least one villager live for 5 GD without intervention or loss. |
| Added | ACH_BUILD_HOMES_5 | — | A Hamlet Takes Shape — Build five houses or towers in the same glade. |
| Added | ACH_CATCH_FISH_10 | — | A Good Catch — Have your fishers land 10 fish. |
| Added | ACH_CHICKEN_20GD | — | Chicken Run — Reach day 20 with at least one villager and only chickens in the glade. |
| Added | ACH_CLAIM_FLOATING_HOUSE | — | Cottage Aloft — Have a villager claim a floating cottage. |
| Added | ACH_CLAIM_FLOATING_TOWER | — | Cloud Keep — Have a villager claim a floating tower. |
| Added | ACH_COOKIE_TEN_NIGHTS | — | Cookie Settles In — Have Cookie fall asleep beside a lit fire on ten different nights. |
| Added | ACH_DRINK_BEER_10 | — | Never Thirsty — Have your villagers drink 10 glasses of beer instead of drinking at the well. |
| Added | ACH_ENDGAME | — | Endgame — Shelter every profession for 10 GD without intervention or loss. |
| Status | Key | Previous value | New value |
|---|---|---|---|
| Added | appid | — | 4941950 |
| Added | public_only | — | 1 |