Smashdown Playtest
Playing now
0Sampling since 11:36 UTC
0.0%of peak
All-time peak
111 Sep 2026
Playing now
0Sampling since 11:36 UTC
All-time peak
111 Sep 2026
| Published | Title | Build |
|---|---|---|
| Update notes for 11/09 - Added SFX/VFX - Gameplay tweaks - Several bug fixes | 25252282 | |
| Global Improvements and corrections * Multiplayer & Lobbies bugfix * First work on audio * Interface cleanup * Spectator mode | — | |
| Multiplayer first pass - Create lobbies and invite friends - Select map and change map in mutliplayer - Interface is ugly and lacking information Multiplayer Game Modes : - Free play : No rules just play - Time attack : Do the best run in the time limit - Competitive : Gain points by finishing run, At 100 points get finalist status. finish first with finalist status to win. Competitive is known to be bugged and lacki… | — | |
| Animation improvements * Better animations * Fix wall run + wall jump * Fix bunny hop to survive red zone | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 11 Sep 2026new | Fri | 11:33 | Update notes for 11/09 | 25252282 | public | 1 | — |
| 22 Aug 2026 | Sat | 17:30 | No patch notes · unannounced build | 24882062 | develop | 1 | — |