OrderlyWorld
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | One Full T1 Run: Water Formation, Fire Merge, Five Waves One complete T1 gameplay run in under 60 seconds. This A07 run starts at hero selection, then follows the full operation: build a Water supply line, pull and deploy three Water Slimes, switch production to Fire, merge three Fire Slimes, and survive all five waves. · Build — place production buildings and connect a readable supply route · Pull — spend real production output to draw heroes from a… | — | |
| Community | New gameplay: build the supply chain, then gamble it for heroes (A06) Your supply chain IS your firepower. In this new gameplay cut: lay out a low-poly factory (material to cut to sew to pack), wire the logistics with trucks and drones, and spend the goods you produce at the Weapon Station to pull random element heroes. · Build & route — deeper supply chains unlock rarer pulls · Draw — spend output for random water / fire / lightning heroes · Combo — stand 3 of o… | — | |
| Community | New gameplay: the full core loop — logistics to showdown In OrderlyWorld, your supply chain IS your weapon. Here's the full core loop, start to finish, in one shot: · Draw delivery routes across the hex grid · Trucks haul and drones airlift resources to the Weapon Station · Draw element cards: Water, Fire, Lightning · Deploy your elemental slimes · They blast the Boss tank with ice, fire and lightning until it falls A low-poly cartoon logistics-strat… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.