Bűd Playtest
Playing now
3+3 vs. yesterday
75%of peak
All-time peak
415 Sep 2026
Playing now
3+3 vs. yesterday
All-time peak
415 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Update v0.135 Changes much about the way the siege aspect works. · Completely rebalanced raids and assault(s), added the first siege engine · Repair in-tact gates with wood to improve them · Difficulty settings for hosts · Melee animation fix for pikes, daggers and rapiers · Fixes the trait and need visiblity on Status menu (More weapon and enemy types on the way...) | — | |
| Game update | Update v0.134 Various fixes based on issues from the tests · Sleep now heals · Thieves now receive a much smaller sanity penalty when committing their craft · Raiders are now more fragile, while guards are more durable · Pathing fixes · Crash fixes · Corpse networking fixes · Food-economy improvements · Midround spawn fix | — | |
| Game update | Playtest Day 2 patch Added repairs · Shorter respawn timers · Better story notes · Rebalanced raiders · Players get hungry slower · Added some sound effects · Fixed various issues | — | |
| Game update | Playtest Day 1 patch Fixes the minor roles and NPC behavior | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.