BreakEven - Idle Demo
Playing now
1−2 vs. yesterday
17%of peak
All-time peak
610 Sep 2026
Playing now
1−2 vs. yesterday
All-time peak
610 Sep 2026
| Published | Title | Build |
|---|---|---|
| BreakEven - Idle Patch 0.1.8 Patch Notes v0.1.8 · The Forge learns its trade Dear Adventurers, Smithing is a craft with rules now, Power is a real fight instead of a formula, and eight Challenges wait behind the new Hub. Your save upgrades itself; read the notice at the end. New Content · Power is a tower fight. Your Power comes from a real simulated fight against the Darkness Gravemaw on a tower that gets tougher each flo… | 25155431 | |
| BreakEven - Idle Patch 0.1.7 Patch Notes v0.1.7 · The Darkness opens up Dear Adventurers, Two days built from your reports and reviews. The Darkness no longer belongs to one class, the goal tracker finally names the next zone, the upper trees pay like trees, and a dozen things that were true but invisible now say so on the spot. Nothing here needs a new save. Balance · The Darkness is flatter from zone 2 on. Monster health… | 25099994 | |
| BreakEven - Idle Patch 0.1.6 Patch Notes v0.1.6 · A Shared Chest for all your heroes Dear Adventurers, Six days of work in one build. Your heroes share a chest at last, every locked system tells you how to open it, the loot filter became a rulebook, and a Tyrant hunt no longer pays a hundred times what the Void pays. Underneath, all twenty-nine monsters and the Darkness were rebuilt, and a handful of long-standing bugs fro… | 25071256 | |
| BreakEven - Idle Patch 0.1.5 v0.1.5 The Huntsman picks a stance The Huntsman stops being a pile of numbers. His four keystones are two stances now, and you choose one. Every quiver changes a rule about your Marks. And the Glassworks no longer goes quiet the moment the eighth board is sealed. The Huntsman · Four keystones, two stances, one choice. At Range (Deadwind, Phantom Veil) or In Blade Reach (Bladeflow, Ambush). Forg… | 25023931 | |
| BreakEven - Idle Patch 0.1.4 First of all, to clean up so much confusion: Ore → the forge. Planks → Masterwork weapons (each wood covers one ore tier: Oak for Copper, Sunspire for Starmetal). Farming → grain → Holdfast workers → ore. Athanor → +1% Gold Find per 1,000 Seals, up to +10%. Permanent, applies everywhere. Glassworks → +1% Holdfast diamond prospecting per completed board, up to +8%, plus real Diamonds each board.… | 25015257 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 8 Sep 2026 | Tue | 21:32 | No patch notes · unannounced build | 25195930 | public | 1 | — |
| 7 Sep 2026 | Mon | 21:44 | No patch notes · unannounced build | 25175256 | public | 1 | — |
| 7 Sep 2026 | Mon | 19:40 | No patch notes · unannounced build | 25173795 | public | 1 | — |
| 7 Sep 2026 | Mon | 18:08 | No patch notes · unannounced build | 25172530 | public | 1 | — |
| 7 Sep 2026 | Mon | 16:46 | No patch notes · unannounced build | 25171344 | public | 1 | — |
| 6 Sep 2026 | Sun | 20:28 | No patch notes · unannounced build | 25156437 | public | 1 | — |
| 6 Sep 2026 | Sun | 18:52 | No patch notes · unannounced build | 25155448 | public | 1 | — |
| 6 Sep 2026 | Sun | 16:50 | No patch notes · unannounced build | 25154262 | public | 1 | — |