Pawns into the Dark
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Title | Build |
|---|---|---|
| Demo Update v0.14 — UX Improvements, Bug Fixes & Balance Adjustments Thank you for playing the Pawns into the Dark demo! We've updated the demo to v0.14, focusing on UI/UX improvements, bug fixes, and balance adjustments. Bug Fixes · Fixed several localization issues. · Fixed an issue where volume settings were not applied correctly. UI/UX Improvements · Removed the option to wait by right-clicking after completing movement. · Added a message when selecting a he… | — | |
| Demo Update v0.13 — UX Improvements & Bug Fixes Thank you for playing the Pawns into the Dark demo! We've updated the demo to v0.13, focusing on UX improvements, better visibility, and bug fixes. UX Improvements · Added help information for special grid tiles. · Refined the presentation of grid cursor information. · Fixed an issue where the action menu could be cut off when finishing movement on the 8th row. · Improved the readability of cer… | — | |
| Demo Update v0.12 — Bug Fixes & UX Improvements Demo Update — Bug Fixes & UX Improvements Thank you for playing the Pawns into the Dark demo! We've updated the demo with several bug fixes and UX improvements. Changes · Fixed an issue where enemy MOV values were not being applied correctly. · Inactive enemies revealed by the Lantern can now be distinguished by color. · Added a post-processing effect when selecting a pawn's action. · Renamed "… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| No builds seen yet. New builds appear the moment a branch changes. | |||||||