Eador. Imperium
Playing now
6+0 vs. yesterday
2.6%of peak
All-time peak
231Jan 2017
Playing now
6+0 vs. yesterday
All-time peak
231Jan 2017
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Update Notes (August 2) Hi everyone, Today we're releasing a new update for Imperium, numbered 2.75.1! With this update we're adding an ability to hire units in provinces — without any conditions like special buildings and other. But! It's not available at all times and it's very limited. What's the game logic behind this? If you're far from your base and have a small army, sometimes you have to come back for reinforc… | — | |
| Community | Steam Summer Sale begins Hi everyone, And so it begins. Steam Summer Sale is about to start, and of course we're taking part in it as well. All projects from Snowbird Games will be at 80% discount throughout the whole sale. Here are the games we have for you: - Eador. Genesis - Eador. Masters of the Broken World - Eador. Masters of the Broken World - Allied Forces DLC - Eador. Imperium - All Eador games in a bundle - B… | — | |
| Community | Philosophical question Hi everyone, Today we have a philosophical question for you. Before we start discussing it, let's briefly talk about our current plans for Imperium. In the coming month we want to finish the work on the new medal system, and also add the functional for the new hiring in provinces. Now to the question itself — for how long, in your opinion, should developers support their projects? There could b… | — | |
| Game update | Update Notes (May 29) Hi everyone, Today we're releasing a new update for Imperium, mainly concerning balance issues in the game. Thanks to everyone who shared their feedback on this! Update notes 2.74.1: New: - Tweaked the balance of some units as suggested by the players: Bowman: HP 10 > 12 Exp modifier 140 > 100 Price 60 > 40 Upkeep 12 > 8 Pikeman: Stamina 10 > 11 Crossbowman: HP 10 > 13 Ranged Defense 2 > 3 Exp… | — | |
| Community | New update in the closed branch Hi everyone, New update for Imperium will be available in the closed branch on Steam shortly. If you want to check it out, do the following: Select Eador. Imperium in you Steam library, right click, choose ‘Properties’ and head over to the ‘Betas’ tab. After that, you’ll be able to choose ‘Public preview’ branch ‘from the drop-down list. Cheers! | — | |
| Community | Balance feedback Hi everyone, We're very grateful to everyone who shared their ideas on unit balancing with us. Admittedly, the current balance is by no means perfect and it needs some work — on the other hand, looking for some imba-combination could be a separate game on its own. There's also a third side to this — what's too powerful in one hands can be near useless in others. The debate over which hero is to… | — | |
| Community | Units Balance / Appearance Hi everyone, We have a small update on Eador. On two 'Eadors', actually — the recent giveaway showed there is still some interest in Masters, even after all this time. So this week we want to stabilize the MP servers for MotBW — this shouldn't take long in theory, but have too few people for our current number of projects. Then we return to Imperium, trying to battle the infamous Access Violati… | — | |
| Community | Feral Blue — Announcement! Hi everyone! Today we're very happy to announce our new project, currently in active development. This game is called Feral Blue . We've always been fond of sailing ships. Actually, there are about three things regarding games we're very passionate about: how to make our own version Heroes of Might & Magic 3, how to make our own version of "Pirates!" and how to finish our very own Fatherdale .… | — | |
| Community | Importance of reviews Hi everyone! It seems we managed to bring the universe of Eador to the next level — more than million of players own Masters of the Broken World now. Although most of this is "shipped copies", as publishers say (which isn't the same thing as "sold copies"), we're still happy about this fact. We even made a screenshot of this historical event: Eador's player count comes after such underrated gem… | — | |
| Community | 5 Years — MotBW is free to keep forever! Hi everyone, It's a big day today. Our first game Eador. Masters of the Broken World , came out exactly 5 years ago. It was and it is a bit rough around the edges, but still, to this day we're proud of what we've managed to achieve with such a small team. Naturally, this anniversary calls for proper celebration. So starting today and until Sunday, the game is completely free and yours forever,… | — | |
| Community | Fixes and Medals Hi everyone, Today we'd like to share our plans for the nearest future. First of all, bugfixing. We could probably start with something more exciting, but we worry that many of you might just stop reading if there isn't any mention of fixes at the very start of the post. The thing is, we are constantly fixing the game in the background, but just in case we'll note this one more time — all of yo… | — | |
| Game update | Update notes (March 22) Hi everyone, New update for Imperium is out! It includes the new 'terraforming' feature we talked about in this post and many other fixes. Update notes 2.73.1: New: - We added divine rituals able to transform deserts and deadlands into proper provinces: "Foul Waters" (Temple of Morgaine, 2nd degree) — turns desert into swamp. "Power of Life" (Temple of Sylvana, 3rd degree) — turns deadlands int… | — | |
| Community | Province terraforming + New update in preview access Hi everyone, Today we'd like to talk about the new update for Eador. Imperium. And it's not just all talk, by the way — playable beta version of this update is now available on Steam. So if you're interested in trying it out, you can! Now, what's inside this update? First of all, more bug fixes. Big thanks to everyone who keeps sending in their reports and comments. As usual, we may not necessa… | — | |
| Game update | Update Notes (January 17) Hi everyone, Hope you rested well! We did and we're ready to deploy a new update for Imperium. Update notes 2.72.1: New: - Improved AI army recruitment logic. - Added ability to quickly change items on the occupied inventory slots by ctrl-clicking. - Recruitment mode selection tools now cycle in both directions. - Added new hero classes to the Arena. - Added the tool to enable recruitment of lo… | — | |
| Game update | Update Notes (December 28) Hi everyone, New patch is now available for download, fixing the errors caused by the latest update. Update notes 2.71.1: Fixed: - Fixed an error in AI spell targeting routine. - Restored the hero's backpack in the library mode. You can now learn spells from scrolls not only from the hero overview screen. - Fixed an error causing rare crashes on certain configurations during interactions with l… | — | |
| Community | New Unit Hiring + Update Notes (December 21) Hi everyone, And happy holidays! Today we're releasing a new update for Imperium. It not only fixes some bugs, it also changes the gameplay. And we're confident it's for the better. Here's some background for the decision making in this update. Eador always had a lot of units, and with Imperium that number only increased. The only problem with this was that you could mainly hire new units only… | — | |
| Game update | Update Notes (October 31) Hi everyone, Small update today, to follow up the last week's patch! A couple of improvements here and there as well, suggested in the support e-mail :) Update notes 2.65.3: Highlights: - Added soundtrack to victory screen after completion of the Epilogue campaign. - Frost furies now get "Fire arrows" upgrade instead of "Magic shot". - Sentinel hero now gains "Crippling blow" ability instead of… | — | |
| Game update | Halloween + New campaign Hi everyone, Today we're returning with a new update, that might even be called an expansion of sorts. We've seen a lot of posts saying "I'm ready to buy DLC for Imperium if you make it" — so here's some new content coming your way. We're not selling it though. Why? This is an epilogue for the original story in Imperium, which was dramatic and even tragic at times. You may have heard of the pro… | — | |
| Community | Patch status and evolution of DLC Hi everyone, We got two topics for today. The first one is, of course, about the upcoming patch status. The work is still going, our Eador programmer is doing his best day and night. He's lost his human form a long time ago, but now he seems to be gradually losing his communication skills as well — in the last few days he only talked to us with basically two phrases: "got any more Red Bull?" an… | — | |
| Community | Response from Alexander the Developer Hi everyone, We got a number of questions directed to Alexander the Developer on our Steam forum, so we decided to follow them up with some answers. Since Alexander himself will delve into philosophy, postmodernism and Keynesian economics in his response, we'd better start off with news about the upcoming update. At the moment we're working on the hiring UI, and in case with this engine it mean… | — | |
| Community | Attention, tournament winners! Hello, our dear winners! So we waited for a week, and only speedyappraisals took his time to contact us. Whats is happening? You've come so far and don't even want a free game? Narimalys , v_chernenkov and batbl4 — we're looking at you! We'll be looking forward to your response till Friday, after that we're going further down the list for Crescent Isles and Gold Rush maps. Because someone has t… | — | |
| Community | Tournament finished! Hi everyone, The Imperium tournament is now over, and we finally have our 4 winners! Here they are: · Crescent Isles — v_chernenkov (22 turns) · Lakeland — speedyappraisals and batbI4 (37 turns for both!) · Gold Rush — Narimalys (77 turns) Congratulations! These results look very impressive, but we do have some questions for you :) Please contact us at [email protected] — don't forget t… | — | |
| Community | Extending the tourney & Status update Hi everyone, There will be no update this week, unfortunately — but it is coming out during the next one! This patch turned out to be quite time consuming: around 10-15% of of the entire game's code was rewritten. This is not the most reasonable way to do things (refactoring on the go!), but this is where we are right now. The game should become a bit faster, a the errors caused by Imperium.dll… | — | |
| Community | Tournament conditions Hi everyone, We wanted to give a quick update on conditions for our ongoing tournament. First of all, we already see some potential winners on all scenarios — that's really good! Secondly, we also see there are some suspicions in players' honest conduct here and there. We won't be calling any names, but all contestants and their turns can be seen in the leaderboards anyway. So, to eliminate any… | — | |
| Game update | Tournament start + Update 2.64.2 Hi everyone, Update 2.64.2, that includes tournament maps and new rituals for speeding up the game's progress, is now out for all players. Together with this, we announce the start of our first little Eador tournament! Winning conditions are pretty simple: the player who’ll manage to finish a scenario in the least number of turns will be declared the champion (more on this in this post ). The t… | — | |
| Community | Update 2.64.1 (Preview access) Hi everyone, Today we're launching a new update in the preview access. We always need your feedback, but this time — especially! The update fixes a few bugs and, ideally, improves the game's stability. However, that's not the most important about this one — more on this below. The update itself is available in the closed branch on Steam, it's not officially out yet. To access the branch, select… | — | |
| Community | Hotfix for Windows XP + Tourney Hi everyone, Today we're releasing a small update specifically for the most persistent Imperium players, who still play on Windows XP to this day. There's mostly nothing wrong with this, but the game did have some trouble working on the system lately. So that should be resolved now. So as not to leave this news consist of just one line, why don't we also make another little announcement? As you… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.