Evercursed: Act I
Playing now
1+1 vs. yesterday
20%of peak
Launch peak so far
501:38 UTC
Playing now
1+1 vs. yesterday
Launch peak so far
501:38 UTC
| Game | Hour 1 | Hour 6 | Hour 24 | Hour 72 | Day 7 | Launch peak | Now |
|---|---|---|---|---|---|---|---|
| Evercursed: Act I2026 | 1 | 3 | 1 | 2 | 1 | 5 | 1 |
| Gears of War: E-Day2026 | 18,871 | 24,190 | 15,018 | 13,798 | 9,682 | 31,517 | — |
| Halloween: The Game2026 | 28,043 | 30,297 | 19,370 | 14,951 | 10,487 | 33,639 | — |
| Active Matter2026 | 2,806 | 1,173 | 2,210 | 2,916 | 6,317 | 7,410 | — |
| Castlevania: Belmont's Curse2026 | 17,775 | 17,514 | 17,563 | 21,194 | 8,832 | 21,745 | — |
Evercursed: Act I peaked at 5 concurrent players on Steam at 01:38 UTC, 33 hours after unlock (SteamPeaks).
That is 0.12× its 43 Steam followers at unlock, below the SteamPeaks expected band.
Twenty-four hours in, Evercursed: Act I held 1 players, 20% of its launch peak.
At hour 170, Evercursed: Act I has 1 players, against 0 for Gears of War: E-Day and 0 for Halloween: The Game at the same age.