EverDark
Playing now
0+0 vs. yesterday
—of peak
All-time peak
07 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
07 Sep 2026
| Published | Title | Build |
|---|---|---|
| Patch 1.0.1h Changed: -More Titanium on Scorching Ashes and Grim Storm biome -Farm windmill don't rotate when turned off -Brightburn slightly more damage to normal and strong enemies -Enemies checks if bulding to attack slightly more range -Cursed Swamp Matter less attack cooldowns and more acid attacks velocity and range -Bigger repair tool areas -Turrets more range -Lower machines eq prices -Wave spawned… | 25170986 | |
| Patch 1.0.1g Changed: -Lightning Gun less stun duration and chance, more cooldown and more charge time but more damage -Rapier melee weapon greater stun chance but less stun duration -Shadow Giant and Dusk Reaper enemy harder -Mines slower mining -Saw Axe melee weapon bigger hitbox -Saw Gun less life leach -Rain of Light core ability less brightburn power -Obscur Nighmare boss a little harder Fixed: -Farm g… | 24413590 | |
| Patch 1.0.1f Changed: -Build any machine objective now chects if already built -Cheaper cost of Seal part -Automobile flamethrower less damage and range and acidthrower more damage -More containers eq capacities -Fiery Minign Terror boss harder -Automobile machine smaller physical collider -All Grenades more damage -Rain of Light core stronger -Power Axe fire ground more area and damage -More loot for Darkn… | — | |
| Patch 1.0.1e Changed: -Shotgun more force and less range -Spike Hairs enemy a little more health, move speed and attack range -Walking Horror enemy attack rotates to attack target and less attack cooldown -Shadow Giant enemy attack 2 rotates to attack target -Mutated Scorpion enemy a little more health, move speed and attack range -More visible boss health bar frame -Katan melee weapon dash more -Vine Creat… | — | |
| Patch 1.0.1d Changed: -Less magneting snap distance for buildings (10 -> 8) -Dark Portals longer attacked (faster enemy spawn) status (10s -> 15s) -All bosses brighter area lights -Brighter player area light -Flares light bigger area (20%^) -Less chance of blood moon (15% -> 10%) -New effects of blood moon event (more max enemies per area, enemies vision range) -Beggining waves a little harder -Mutated Scor… | — | |
| Patch 1.0.1c Added: -Screen corner icon and distance where is the last activated or attacked Dark Portal -Low health effects on player Changed: -Third tier 1 container only tier 1-2 resources cost now -Dark fire hazard inflict corruption damage now -"Build basic factories" objective now checking if already built -Overcharge core alter 2 less stun -Faster extract and repair tool (tick 0.5s->0.4s) -Attacking… | — | |
| Patch 1.0.1b Added: -Can put resources into buildings from storage automatically -All auto set category button in storage -Screen corner icon and distance where the enemy is attacking your base -Coordinates of bosses in the Telescope building -Coordinates of first boss are known in the "Defeat Soul Revenant" objective -Uncorrupting bar above corrupted buildings Changed: -Waypoint Sign "X" on the building br… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 7 Sep 2026new | Mon | 16:26 | No patch notes · unannounced build | 25170954 | public | 1 | — |
| 27 Jul 2026 | Mon | 14:07 | Patch 1.0.1g | 24413590 | public | 1 | — |
| 4 Jun 2026 | Thu | 16:47 | No patch notes · unannounced build | 23569685 | local | 1 | — |