DEADBOOT Demo
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
310 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
310 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | The Levels of DEADBOOT DEADBOOT will have you dying a lot, and it's important that each new run feels fresh and interesting. So in the last month we've been working on expanding our combat arenas and environments, and adding new tech to keep things interesting, and keep you thinking on your feet! LEVELS ARE RANDOMLY GENERATED Level layouts are dynamically generated, including enemy spawns, item placements, room-conne… | — | |
| In-game event | It's been two weeks since DEADBOOT was announced. What's next? First off, thank you for the wonderful reception. The amount of people who wishlisted and reached out with kind words were way beyond our expectations! What we've shown so far is just the beginning! We're now hard at work on testing and implementing a bunch of new features to deepen the gameplay further. Challenging arenas that lock down when entered, beefier enemies, persistent upgrades, new w… | — | |
| Community | Introducing DEADBOOT!!!! After working on this secret project for the past 6 months, we're super happy to finally announce our indie-game debut!! What is it? DEADBOOT is a roguelite retro FPS with an emphasis on great-feeling and adrenaline-inducing gameplay. See how far you can make it through this gauntlet of violent neon and gore, and hone your skills each run! Discovering new enemies, rooms and upgrades each time.… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.