CelSector
Playing now
659−118 vs. yesterday
78%of peak
Launch peak so far
85016:22 UTC
Playing now
659−118 vs. yesterday
Launch peak so far
85016:22 UTC
| Game | Hour 1 | Hour 6 | Hour 24 | Hour 72 | Day 7 | Launch peak | Now |
|---|---|---|---|---|---|---|---|
| CelSector2026 | 607 | 699 | 827 | — | — | 850 | 659 |
| AION 22026 | 396,992 | 310,049 | 378,880 | 353,368 | 355,502 | 397,905 | 248,345 |
| Halloween: The Game2026 | 28,043 | 30,297 | 19,370 | 14,951 | 10,487 | 33,639 | 25,255 |
| Clive Barker's Hellraiser: Revival2026 | 7,605 | 7,087 | 7,596 | 8,451 | 3,115 | 9,472 | 6,658 |
| FINAL FANTASY RESONANCE2026 | 19,692 | 18,329 | 25,543 | 37,405 | 20,621 | 42,885 | 26,392 |
CelSector peaked at 850 concurrent players on Steam at 16:22 UTC, 23 hours after unlock (SteamPeaks).
That is 0.96× its 889 Steam followers at unlock, within the SteamPeaks expected band.
Twenty-four hours in, CelSector held 827 players, 97% of its launch peak.
At hour 34, CelSector has 659 players, against 248,345 for AION 2 and 25,255 for Halloween: The Game at the same age.