VR180 SyncPro
Last seen
0Sampled 2 hours ago · not a live figure
—of peak
All-time peak
012 Sep 2026
Last seen
0Sampled 2 hours ago · not a live figure
All-time peak
012 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Update Notes — August 27, 2026 - Fixed VR Preview failing to start in certain environments. - Optimized VR frame buffering to resolve 8K playback stuttering. - Fixed the Play button not responding for MAX2 `.360` videos. | — | |
| Game update | Release Notes | August 27, 2026 - Optimized sync processing. - Upgraded automatic horizon calibration for more accurate and reliable correction results. - Added task overviews for sync and export, keeping task status and overall progress visible when the window is minimized. - Completed, stopped, and failed task states are now clearly displayed. | — | |
| Game update | Optimized video decoding for synchronization analysis The application now prioritizes discrete GPUs across different brands. | — | |
| Game update | UI Performance Optimization Improved interface responsiveness and .360 video preview speed, reduced video switching time, and enhanced overall smoothness. | — | |
| Game update | Update Notes (August 25, 2026) Expanded the Pitch adjustment range to ±4°. When running Horizon Auto Analyze with manual sync, the program now asks the user to confirm that the synchronization is correct. After confirmation, only the horizon is analyzed. Synchronization is not recalculated, and the existing frame difference remains unchanged. During automatic analysis, Horizon Tilt and Pitch are evaluated separately, and eac… | — | |
| Game update | VR180 SyncPro Update — August 24, 2026 New Features RTX AI Deblur Use RTX AI to reduce video blur and reveal clearer details. How to use: Right-click a video pair and select “RTX AI Deblur.” After processing, you can switch between the original and deblurred versions. VR Sync Player Play original videos directly in the headset without exporting. Play at the original video resolution without export compression, preserving more detail… | — | |
| Game update | VR180 SyncPro Update 08/15/2026 - Added native VR preview for MAX/MAX2 `.360` media, with front, rear, and dual-side viewing modes. - Added red/cyan glasses 3D preview. - Added the Professional Natural Rec.709 preset to Film Style. - Added the No LUT option to the Log grading Profile menu. - Added Y/RGB waveform displays. - Added Apply to All for video encoder settings. | — | |
| Game update | VR180 SyncPro Update: FOV Controls and Camera Workflows - Added an FOV control keypad to the 2D preview for adjusting horizontal and vertical FOV in one-degree increments, toggling the FOV link, and restoring the current lens defaults. - Adjusting the FOV now automatically enables Projection Preview. - Added a 4.0 mm ultra-wide lens option for MISSION 1, with direct FOV adjustment using the new keypad. - “Apply to All” is now disabled by default, pr… | — | |
| Game update | Export Update Improved Full GPU high-resolution export performance and Quest 3 playback compatibility. Improved MAX/MAX2 .360 orientation, track order, and memory usage for long videos. Fixed non-Full GPU High Quality projection and edited-sequence exports. | — | |
| Game update | Spatial Subtitles, and Multi-Video Merged Export - Added **Preview Decode GPU**, allowing automatic or manual GPU selection. - Improved VR preview smoothness when playing multiple clips in the Project Editor. - Improved spatial subtitle line wrapping, multi-line display, outlines, and transparent backgrounds. - **Merge Selected Video Pairs into One Video** can now be used with Full GPU disabled and supports High Quality projection. - Replacin… | — | |
| Game update | Image Quality, Performance, and Camera Workflow Update - Added High-Quality Supersampling (EWA) for improved detail and reduced aliasing in standard and Full-GPU exports. - Optimized 2D preview playback for smoother 8K video editing. - Added manual custom-lens FOV adjustment using numpad keys 4, 6, 8, and 2 in the Automatic Camera Workflow, with continuous adjustment when held. | — | |
| Game update | Project Editor, Editing, Spatial Subtitles, and Multi-Source Export ## Project Editor - Added a dedicated **Project Editor** for batch projects. - Automatically loads all valid video pairs into a project-level timeline. - Trim, split, delete, and reorder clips from different video pairs in one workspace. - Manage the combined project timeline and spatial subtitles together. - Saved edits from individual video pairs can be used in the Project Editor. - Use the c… | — | |
| Game update | Media Detection, MKV Audio, .360 Proxy, and Export Responsiveness Improvements This update improves auto detection, Log/LUT handling, MKV audio, `.360` proxies, and export responsiveness. **Auto Detection** - Added detailed video metadata and an Auto Detection Results entry. - Added support for reading more camera metadata and matching custom-FOV linear video workflows. - AUTO workflow now chooses a more suitable output bit depth based on source media information. - Fixed… | — | |
| Game update | Sync Analysis Optimization, 0.5-Frame Fine Adjustment, ProRes Encoding **Custom Camera and Batch Apply** - Improved batch application of custom camera settings, with support for both videos and photos. **Sync Analysis** - Optimized sync scanning to reduce repeated scans and unnecessary decoding time. - Improved batch sync scheduling and concurrent resource handling. - Added an independent trajectory sync algorithm, with support for audio-based decision assistance.… | — | |
| Game update | Sync Performance Improvements Improved regular sync, quick sync, and horizon analysis efficiency by reducing redundant processing in long videos and improving multi-task stability. Sync accuracy remains unchanged. | — | |
| Game update | Rotation, FOV, Export, Max Lens, and HyperSmooth Detection Fixes - Fixed preview display, FOV, and export issues after source video rotation. - Optimized Max Lens and HyperSmooth detection speed. - Improved wide-angle lens detection efficiency and stability. - Fixed an issue where export could start too early before Max Lens parameters were correctly applied. - Automatically re-export when lens detection results change and affect the current export. | — | |
| Game update | Export Performance Update - Added native NVIDIA full-GPU high-speed export for faster video rendering. - Supports 8-bit and 10-bit output, multiple resolutions, and GPU-accelerated LUT processing. - GPU acceleration is available for color temperature (Kelvin), brightness, contrast, saturation, and white balance adjustments. - Added accelerated export for MAX/MAX2 `.360` front-lens, rear-lens, and dual-lens VR180 modes.… | — | |
| Game update | Added dedicated HERO8, HERO9, and HERO10 workflows Added dedicated HERO8, HERO9, and HERO10 workflows with corresponding resolution, aspect ratio, and FOV configurations. | — | |
| Game update | High-Precision Scopes Update Fixed scope refresh issues for `.360` and standard videos. Waveform, RGB Parade, and Vectorscope now use high-precision data, update synchronously after loading a LUT, and deliver significantly faster performance with lower resource usage. | — | |
| Game update | GoPro MAX/MAX2 .360 Support, Spatial Subtitles, Source Rotation, Stabilization **Media Detection and Workflow Assignment** - Added support for GoPro MAX / MAX2 `.360` videos with automatic workflow detection. - Added metadata reading for GoPro, Mission 1, and other cameras, with automatic workflow assignment. - Added detection and automatic workflow assignment for 4:3 and 3:4 standard linear videos. - Added automatic assignment for other camera footage to the custom-FOV l… | — | |
| Game update | Vectorscope Display Improvements Improved true sampling density and display precision for the vectorscope, making color distribution smoother and clearer when zoomed in or viewed fullscreen. | — | |
| Game update | VR180 SyncPro Update 20260629 - Added cinematic Log color style presets. - Color presets can be saved and loaded, including RGB channel curves, secondary curves, and soft clipping settings. - Loading a color preset now keeps the current Log/LUT configuration. - Improved waveform, RGB parade, and vectorscope display quality. - Refined the Log grading window layout. | — | |
| Game update | VR180 SyncPro Patch Notes-20260629 Added a fixed 300 Mbps maximum bitrate tier. The existing Low / Medium / High bitrate rules remain unchanged. Fixed LUT handling in the Steam version of the Log Curve grading window, preventing LUTs from being ignored or applied twice. Improved NVIDIA HEVC export compatibility to reduce failures on some GPU and driver setups. | — | |
| Game update | VR180 SyncPro Update Notes 20260628 **New Photo Export Features** - Added VR180, VR120, and SBS photo export modes. - Added photo sequence video export, allowing continuous photos to be combined into a VR180 video. - Added support for JPG, PNG, TIFF, and BMP photo formats. - Added two photo pairing methods: name-based pairing and algorithm-based pairing. - Improved consistency between photo preview and export, while preserving as… | — | |
| Game update | Camera Mode Detection Improvements Improved Max Lens Mod detection accuracy, reducing misclassification in complex scenes. Improved HyperSmooth detection to better handle image area shifts caused by stabilization. | — | |
| Game update | Audio Sync and VR Preview Improvements * Improved audio sync success rate and stability. * Improved automatic detection accuracy for Max Lens Mod and HyperSmooth. * Added 10-bit color support for VR Preview. | — | |
| Game update | VR Preview and Audio Sync Improvements Improved VR preview playback smoothness and stability. Improved projection preview accuracy so the preview better matches the final VR180 export result. Improved audio sync reliability. Improved HyperSmooth and Max Lens Mod detection. Fixed several known bugs and improved overall stability. | — | |
| Game update | Projection Preview Accuracy Improvements and Bug Fixes Improved the accuracy of the projection preview, allowing the preview image to more accurately reflect the final export result. Fixed several known bugs and improved overall stability during preview and processing. | — |
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