Ctrl+Alt+Defeat Zero Humanity
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
116 Oct 2026
Playing now
0+0 vs. yesterday
All-time peak
116 Oct 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Release Notes — August 25, 2026 This update introduces **new weapons, visual improvements, gameplay adjustments, and enhancements to the Credits screen**. ## 🔫 New Weapons * **Shotgun 12** added to the arsenal. * **Precision Revolver** added, offering a new option for accurate, high-precision shots. * **New weapon icons**, making weapons easier to identify during gameplay. ## 🎯 Gameplay Adjustments * Adjusted the **Pulse Ri… | — | |
| Major update | Huge upgrade! Great news arrived. ### Gameplay VFX and Assets - Replaced enemy death effects with dedicated explosion sprite sheets, including a standard version for common enemies and a stronger version for elites/bosses. - `Roll again` transistors now use a new animated visual and a magnetic trail when pulled toward the player. - Robot hit sparks were replaced with the new spark assets and scaled up for be… | — | |
| Game update | We have some updates! Update Improvements: 🔫 Weapons and Projectiles · Updated Aracho-X projectiles. · Adjusted Senti-9 and Unit-7 projectiles. · Improved projectile visual variety: each equipped weapon now has its own unique projectile appearance, making shots visually distinct across different loadouts while maintaining each character's visual identity and color progression. ✨ Visual Effects · Added a dust effect… | — | |
| Major update | We have Great news! Release Notes – Improvements Delivered Gameplay Adjusted the progression flow so that the boss is unlocked only after completing the 10th wave, ensuring a more consistent match progression. Increased gameplay zoom by approximately 8%, improving visibility of the action and awareness of the environment. Implemented robot special abilities, adding new strategic possibilities during combat. Bosses… | 24297585 | |
| Game update | Field Protocols and Visual Enhancements Field Protocols and Visual Improvements ## Highlights - Added the new **Field Protocols** system, optional events that appear during non-boss waves and create temporary objectives in the middle of the arena. - Each region now has its own protocol profiles, with title, description, thematic color, objective sequence, and rewards aligned to the chosen continent. - Introduced **Protocol Chips**, p… | — | |
| Game update | We have news! New improvements implemented: · Added visual highlight for special enemies. · We just added Transistors. When leveling up, you can now drop a rare item — the Transistor — which gives you a new chance to roll the skill draw. · Quad-K9 story release correction · Added alerts when stories are being released · Adjusted the Resistor icon that unlocks Area 51 Getting everything ready for the launch o… | — | |
| In-game event | Great update pre-release New improvements implemented: · Increased chance of a blizzard in Antarctica (30%) · Increased chance of a sandstorm in Africa (30%) · Increased chance of a storm in some regions (30%) · Improved visual effect on robot damage · Improved visual effect of leveling up. · Nerf to the Area 51 Boss - Agende Redacted · Adjusted damage to the Europe Boss - Bureaucratic Chancellor. · Improved electric f… | 23292626 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.