Unknown Horizon Playtest
Last seen
0Sampled 15 days ago · not a live figure
—of peak
All-time peak
024 Sep 2026
Last seen
0Sampled 15 days ago · not a live figure
All-time peak
024 Sep 2026
| Published | Title | Build |
|---|---|---|
| 0.0.59-EARC1 The End is Nigh!major This build represents the first release candidate for Early Access! The game now has an "Ending", albeit a bit basic as it stands, which means the main game loop is complete, and Unknown Horizon is officially a playable game. That doesn't mean I'm "happy" with it, or that I consider it "complete". There's a lot of things I'd like to add, and the story is nowhere near as long as I want it to be,… | 24846709 | |
| 0.0.57 The Factions Divide This update adds the start of the separation between faction specialities. · Added Gold Ore and Diamond Ore on planets and asteroids · Added Anomalies in local system · Added Sample gathering on planets · Added faction specific ship upgrades to enable the above mechanics · Ate a burrito · Added RPG-style Ship Systems screens (like the player's Equipment tab) · Added debug stuff to help with tra… | 24259825 | |
| Game Renamed! (and v0.0.56 released)major I During the development of my game I discovered that there was already a game called "Unknown Horizons" released in 2019. It has a totally different theme, and there's no fear of any actual IP infringement, but having two games with the same name is not "the done thing" and would cause confusion, so I've decided to drop the S off the end and rename my game to "Unknown Horizon". This is very fi… | 24062786 | |
| v0.0.56 Rewriting the Galaxy Literally everything has changed! The code has been rewritten from the ground up! - New graphics - New sounds - New menus - New dialogue - New burrito - New galaxy generation system - New planet generation system - New inventory system - New crafting system And yet... the game is still the same. Known issues: Some item graphics (ship upgrades) are yet to be created, they will follow soon(ish) | — | |
| v0.0.16-ALPHA - Unlike Earth I think I'm getting very close to a demo build. I need lots of feedback from playtesters, please. A new wave of testers will be approved very shortly. Added Asteroid belts and asteroid cluster locations Added Mining Bay which contains 5 mining drones and doubles as a prospector for seeing asteroid contents Mass Spectrometer now detects systems with asteroid belts and planets with a station Twea… | — | |
| v0.0.15-ALPHA - The Premo Build We are on the road to a releasable demo. This is a pre-demo... or premo. Added survival mechanics: · Fuel (Running out prevents planet landing, and slows flight in a star system) · SBD Fuel (Running out makes galactic flight slow) · Oxygen (Running out... well.. don't do that) · Food (Running out makes you walk sloooow) · Water (Running out... you don't want that either) Added ability to create… | — | |
| v0.0.14-ALPHA This build pushes us toward having a demo version ready for next fest. There's still some polish and changes to be made, but a demo is getting closer. Changes in this build include: · The start of the reputation systems role in the game · New "cutscene" style conversation system · A "conclusion" to what will be the demo cycle · A credits screen · Changes to star system arrival location calculat… | — | |
| v0.0.13-ALPHA New "Theme" music added. No more GenAI content! · New ship graphics for the three exisiting ships · Station graphics overhaul started. WIP · Factions and Missions introduced, although currently in basic form | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 20 Aug 2026 | Thu | 18:38 | 0.0.59-EARC1 The End is Nigh! | 24846709 | public | 2 | — |