Loop Dungeon - Incremental
Playing now
18−11 vs. yesterday
1.0%of peak
Launch peak so far
1,34317:00 UTC
Playing now
18−11 vs. yesterday
Launch peak so far
1,34317:00 UTC
| Game | Hour 1 | Hour 6 | Hour 24 | Hour 72 | Day 7 | Launch peak | Now |
|---|---|---|---|---|---|---|---|
| Loop Dungeon - Incremental2026 | 1,136 | 672 | 563 | 291 | 118 | 1,343 | 18 |
| WARDOGS2026 | 333,482 | 294,882 | 312,236 | 383,211 | 282,935 | 428,666 | — |
| TCG Card Shop Simulator2026 | 4,129 | 6,945 | 8,805 | 9,249 | 9,613 | 12,714 | — |
| Lightyear Frontier2026 | 1,894 | 2,566 | 2,843 | 4,954 | 3,355 | 5,902 | — |
Loop Dungeon - Incremental peaked at 1,343 concurrent players on Steam at 17:00 UTC, 1 minutes after unlock (SteamPeaks).
That is 5.67× its 237 Steam followers at unlock, above the SteamPeaks expected band.
Twenty-four hours in, Loop Dungeon - Incremental held 563 players, 42% of its launch peak.
At hour 552, Loop Dungeon - Incremental has 18 players, against 0 for WARDOGS and 0 for TCG Card Shop Simulator at the same age.