Beach Ball Valley
Last seen
0Sampled 1 hour ago · not a live figure
—of peak
All-time peak
1Apr 2016
Last seen
0Sampled 1 hour ago · not a live figure
All-time peak
1Apr 2016
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Update Ice Cream! After over one year of testing and tinkering, we totally rebuilt the valley to put you right in the middle of the action, with as little confusion to new players as possible! This is the release candidate. Next release is out of early access! · Balls come to you no matter what! · Minigames are a bit different · Pimax Support · More hotkeys to amuse your friends · New simplified mind control sys… | — | |
| Community | Beach Ball Valley Early Access We're going to be out of early access soon, but we've made big changes which we will release this month! Here's a bit of back story behind our development! Beach Ball Valley started out a long long time ago. It started back when HTC was going to Release the vive in December 2015. We had 2 months to learn VR development and develop a game in VR. This game made a lot of people smile and laugh at… | — | |
| Game update | Update Huckleberry Hand Mind Control! · You can wave your hand like a trademarked movie character and if you're holding the grip, and if you've touched a beach ball, you can influence it with beach ball mind tricks! · Either hand works, so you can do two at once, or can you? Spectator Screen · There are a variety of keys you can use to interact with your friends, now we show them on the main screen. Space to togg… | — | |
| Game update | Update Grand Beach Ball Valley Update Grand! We've updated weather systems to reflect standard cloud diversity. There are now happy clouds and angry clouds. You'll know which are which! Also, there are now buttons to press to start games for all the games. To top things off, we've added a new beach ball! It's Grand! Oh, and one more thing. Try hitting a beach ball 10 times with the same paddle. | — | |
| Game update | Update Finnish Pancake Exciting new features Squishy Buttons. Media Menus. Music Game. More Fluffy Clouds! Octopus Ready! Music game! Any song ever, on time, every time. Just tap the tempo! Pick scored or freeplay. Tap in a tempo, preferably to the music you're listening to; desktop music, the radio or even a live band! Hit beach balls with the beat! Retap the tempo when it changes, or tap the escape button to escape… | — | |
| Community | Beach Ball Valley Update EMU If you're trying to figure out the code, you may have noticed we've been releasing each update based on alphabetic animal names! This is pretty much accurate so far. Squishy Button Teleport System! · Easy to squish · Colorful · Makes sense where you're going · Open it up with the teleport button · Fully haptic enabled squishery · Squishy Squishy Button Desktop Play Control · Easy to squish · Co… | — | |
| Game update | Beach Ball Valley Update Dragonfly We've added another minigame! Try to keep the balls out of the goal. Or in! Go for AN EXACT NUMBER! DECIDE YOUR OWN DESTINY! Or just enjoy huge flocks of beach balls rolling down the hill. We won't tell you what to do. (Well, we kinda did, but ignore that, aight?) Beach Balls don't get stuck in turrets, or stop in the minigame. General tweaking of programmy things behind the scenes. Small tweak… | — | |
| Game update | Update Cuddlefish Performance: We've cleaned up pretty much everything, so now you shouldn't be able to drop frames. The storm systems and beach ball exit has been reworked. Turns out they're getting smarter faster, but they don't all leave at once. Of course, we've made a new way to drop frames: Super Sampling! (resolution scaling or screen percentage) It's a very costly way to increase the visual fidelity by r… | — | |
| Game update | Update Butterfly! Beach Ball Valley Update Butterfly! Mostly just a bunch of stuff behind the scenes to allow us to rapidly test and implement new ideas, games, locations and Beach Ball Launchers. We've redone the hand controls so nobody accidentally teleports. Now you can use your thumbs to launch beach balls. We've added a few handy things: Score Boards! Try to hit 'em with a beach ball New zones: BEACH BALL W… | — | |
| Community | Meanwhile in the beach ball central... We're about 100 commits past update Alpaca (which, by the way, didn't include an actual alpaca, that's just the name we picked). We've been doing a lot of behind the scenes work. We're poking around and scrapping things that didn't work well, and we're updating things to be much more modular and easy to tweak. We've been tweaking them a lot. We've demoed it to over 100 people who have been quit… | — | |
| Game update | Update Alpaca! Alpacas are fuzzy little animals. This is update Alpaca! It's little, but has some nice changes. Magnus Effect Beach balls now curve in flight based on their rate of spin. Key Mapping Changes · Triggers = spawn beach balls (based on where you are) · Touch Pads = Teleport · Grips = Don't teleport you anymore by accident. · Giant Mode ( g ) Now works on the first time you hit G. · Attract ( i ) -… | — | |
| Community | Welcome to Beach Ball Valley! In just a few hours, Beach Ball Valley is going live. It's super exciting, because after years of VR and Motion control being super exclusive stuff, it's now available for anyone. That's huge news, and there's no going back. Will we play with beach balls on 2D screens with mice and keyboards? No! At least, probably not. We're going to have them in VR, and we're going to have lots of them! Keep… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.