Milliseconds Matter: Precision Platformer
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
27 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
27 Sep 2026
| Published | Title | Build |
|---|---|---|
| Patch notes for version 1.1.3 Patch notes for version 1.1.3 There was an issue where the game would give you achievements for beating all the dev times or getting three stars on every level before you actually did. This issue has now been fixed. Apologies to anyone who accidentally unlocked these achievements too early! Be sure to use the feedback form to report any bugs or other problems that you find. (you can find a link… | 25174892 | |
| Version 0.5.3 Patches If you've spent any time racing against ghost runners in Milliseconds Matter, you may have noticed that they occasionally did some... unexpected things. A while back, I fixed an issue with the ghost system and thought everything was working correctly. As it turns out, there was still one more bug hiding beneath the surface. The problem appeared whenever a ghost runner activated a checkpoint. Wh… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 7 Sep 2026new | Mon | 21:38 | No patch notes · unannounced build | 25175242 | public | 1 | — |
| 7 Sep 2026new | Mon | 21:10 | Patch notes for version 1.1.3 | 25174892 | public | 1 | — |
| 25 Aug 2026 | Tue | 20:16 | No patch notes · unannounced build | 24936051 | public | 1 | — |