Idle Hacking: An Inaction RPG
Playing now
181+6 vs. yesterday
57%of peak
All-time peak
318May 2026
Playing now
181+6 vs. yesterday
All-time peak
318May 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | New Player Enhancements and Continued UI Updates New Player Tutorial/Goals Update Today we have launched an overhaul to the tutorial system with the goal of helping new players navigate the game's various systems. Instead of the tutorials mostly being a screen takeover that point the player to various menus and aspects of the game all at once, they now take the form of a series of short goals, each one tackling a single aspect and providing a… | — | |
| Game update | DNS Fix for Certain DNS Resolvers (Such as 1.1.1.3 from Cloudflare) We recently helped a user who had issues connecting to the server even though we've had 100% uptime in recent weeks. After going back and forth, we narrowed this problem to the use of a filtered DNS resolver (in this case, 1.1.1.3, Cloudflare's "family friendly" DNS). Apparently the word "hacking" in our domain name was triggering this filter, which was likely the case for another user who clai… | — | |
| In-game event | Homelab Update Homelab Update is Live! Today we've launched the largest upgrade system to the game to date, featuring 8 categories and 32 unique upgrade types. The nature of the Homelab system is it involves a steady flow of upgrade power, and doesn't allow a player to simply spend currency for instant results. It requires time for upgrades to unlock and improve, and there is no way to pay to force them to co… | — | |
| Community | 1st "Monthiversary" Event and Changelog Highlights One Month of Hacking and Constant Updates We're celebrating the 1-month anniversary of Idle Hacking's launch, starting at 16:00 UTC on April 18, 2026, and lasting until 16:00 UTC on April 20, 2026. During this time, all players will receive a 2x Item Rarity bonus and 50% reduced item enhancing costs. Supporter Recognition buffs will also be increased from 10 minutes to 15 minutes per key purcha… | — | |
| Game update | Linux/Proton Compatibility Update Today an update was pushed out to the Windows client, targeting Linux users who are running the game using Steam's Proton compatibility layer. There was an issue with Electron - the wrapper used to turn a browser based game into an application - which caused drop down menus to be rendered under the application window. This behavior has been fixed, and now the game should be fully functional und… | — | |
| Game update | Launch Week Report We're now 1 week into the launch of Idle Hacking , and it has been a much stronger launch than I had anticipated. This game has been a solo passion project with many false starts for years before finally reaching the state the game is in today. At our peak, we've had over 450 unique users online between Steam and the website , and as of this moment there are 975 accounts that have been online r… | — | |
| Game update | Hotfix Update - March 19, 2026 The Windows, Mac, and Linux clients now present a 'Close Game' button in the bottom right when you activate Windowed Fullscreen mode. Additionally hitting 'Escape' will bring up a menu with a close option. I didn't mean to hold you hostage, browser games just don't normally need a "Close Game" button! This also adds Ctrl +, Ctrl -, and Ctrl 0 (or CMD on Mac) hotkeys to allow zooming the entire… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.