HoRoyal 〜Hololive Battle Royal〜
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416 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | [Added on 2026/05/26] Upcoming Updates & Known Issues ◆ Upcoming Updates \ We are currently developing a new mode that allows you to freely select and combine your abilities across "Main Skill," "Sub Skill," and "SP Skill." Players will be able to freely switch between the traditional mode and the new mode. Please note that the game balance will remain optimized for the traditional mode. Therefore, this feature is intended for players who want som… | — | |
| Game update | 【アップデート 1.0.2】ウィンドウの軽微な仕様変更 ・”ウィンドウがフォーカスされていない時のマウス入力を無効化する仕様” を削除しました。 バージョン1.0.2以降では、ウィンドウがフォーカスされてない状態で画面をクリックすると 即座に入力が反映されます。 この仕様変更により、一部の環境で発生していた、 マウス入力をほぼ受け付けなくなってしまう不具合が解消される可能性がございます。 | — | |
| Game update | 【アップデート】バージョン1.0.1:アスペクト比16:10に対応 解像度設定に以下を追加 ・1920 x 1200 ・2560 x 1600 | — | |
| Community | [FAQ] I die a lot. / The combat feels too simple/repetitive. Here is a list of frequently asked questions regarding the game's content. While it’s not required reading to enjoy the game, feel free to take a look if you're interested! Q: I die a lot. A: That’s exactly the balance we were aiming for. We wanted to create a game where you can experience that chaotic, screaming energy you see in Hololive streams when players die or lose. That's why we've reco… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.